vanruesc / rabbit-hole
An experimental voxel engine.
☆46Updated last year
Related projects ⓘ
Alternatives and complementary repositories for rabbit-hole
- ☆34Updated 7 years ago
- Original shader and utilities for three.js☆44Updated 7 months ago
- WebGL dunes demo☆36Updated last year
- IBL map converter for PBR☆46Updated 2 years ago
- webGL2 path tracing experiment.☆36Updated 7 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- Collection of experiments for the pex library☆44Updated 7 years ago
- ☆43Updated 6 years ago
- Vertex based ambient occlusion calculation for meshes☆55Updated 7 years ago
- WebGL Voxel Cone Tracing☆45Updated 6 years ago
- Virtual Texturing for three.js☆34Updated 10 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆22Updated 9 years ago
- WebGL experiments☆24Updated 4 years ago
- glsl function for making cosine palettes☆33Updated 8 years ago
- Worley noise implementation for WebGL shaders☆88Updated 8 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆30Updated last year
- ☆45Updated 3 years ago
- physically based rendering materials for nanogl☆33Updated 11 months ago
- Shadow mapping in GLSL☆17Updated 10 years ago
- Realtime editor for creating webgl shaders☆25Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆47Updated 3 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- Realtime Euclidean distance field generation and rendering☆63Updated 2 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 7 years ago
- WebGL-based Unified Particle System☆78Updated 7 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 2 years ago
- approximate face normal in the fragment shader☆29Updated 9 years ago
- Physically-Based Rendering in glTF 2.0 using WebGL☆24Updated 7 years ago