pema99 / glsl2hlslLinks
Shadertoy to Unity shader converter
☆108Updated 9 months ago
Alternatives and similar repositories for glsl2hlsl
Users that are interested in glsl2hlsl are comparing it to the libraries listed below
Sorting:
- Light probes volumes☆140Updated 4 years ago
- A Texture2DArray Import Pipeline for Unity 2019.3 and newer.☆178Updated 9 months ago
- A Geometry shader written for Unity's build-in Render Pipeline☆135Updated 2 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- raindrops shader☆205Updated 4 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆255Updated 10 months ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆260Updated last year
- Automatic Unity Light Probe Generation.☆175Updated 6 years ago
- Planar reflections probe component for Unity☆104Updated 2 years ago
- ☆76Updated 5 years ago
- ☆37Updated 6 years ago
- Unity sample: GPU instancing with RenderMeshInstanced☆133Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆107Updated last week
- ☆113Updated 2 years ago
- A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.☆232Updated 6 months ago
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆174Updated 2 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆68Updated last year
- A mirror shader that works with VR in URP Unity Latest version (2019.3+), though only with multi-pass☆86Updated 3 years ago
- Simple Unity Mesh Combine Tool☆119Updated 5 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆123Updated 7 months ago
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆222Updated last year
- Interactive wave simulation in Unity.☆105Updated last year
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆171Updated 5 months ago
- Six varied methods for drawing grass with a range of use cases.☆76Updated 2 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆200Updated last year
- A work in progress solution for capsule shadows in Unity.☆121Updated last year
- Converted Unity shaders from SahderToy to Unity shading language☆146Updated 3 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆121Updated last year
- A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs☆128Updated 3 years ago
- Use Unity's timeline to blend material properties☆82Updated 2 years ago