paradowskicreative / ZenCompressLinks
Fine-grain texture compression for glTF 3D assets
☆75Updated 2 years ago
Alternatives and similar repositories for ZenCompress
Users that are interested in ZenCompress are comparing it to the libraries listed below
Sorting:
- ☆57Updated 2 years ago
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆43Updated 4 months ago
- Starter repo for THREE.js Locomotion☆37Updated 4 years ago
- ☆153Updated last year
- VR controls for Three.js☆39Updated last year
- A place for public domain digital assets to use.☆153Updated this week
- Issues, feedback, and feature requests for the https://gltf.report website.☆58Updated 11 months ago
- Performant plane reflections in three.js r139☆117Updated 3 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- 💡 Better lighting in three.js☆314Updated 2 years ago
- Blender3D addon for glTF KHR_materials_variants extension☆76Updated 3 years ago
- Convert Quixel assets into Three.js compatible PBR materials☆53Updated 3 years ago
- progressive-shadows test☆34Updated 6 months ago
- Live: https://engine.needle.tools/samples 🌵 Needle Engine sample scenes - use as examples and as a reference for learning 😊☆88Updated last week
- An A-Frame component for rendering 3D text using troika-three-text☆79Updated this week
- Unofficial Three.js glTF loader/exporter plugins☆132Updated 3 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆207Updated last week
- Mixing table for easy sprite animations in Three.js☆73Updated 3 years ago
- Web implementation of volumetric grids☆162Updated 2 years ago
- Asset creation guidelines and workflows to streamline the creation of 3D digital content for use in e-commerce☆90Updated 5 months ago
- three.js lightmap interior test☆41Updated 4 years ago
- WebXR AR occlusion, lighting, interaction and physics with three.js☆134Updated 2 years ago
- Play pre-simulated particle systems in A-Frame☆74Updated 2 years ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆337Updated 2 years ago
- To store the source code for the glTF-Compressor project☆77Updated 11 months ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆452Updated 7 months ago
- In-browser lightmap/AO baker for react-three-fiber and ThreeJS☆145Updated 3 years ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated 2 years ago
- Raymarching abstraction for creating simple SDF animations with threejs☆183Updated 5 months ago