VR controls for Three.js
☆39Sep 29, 2024Updated last year
Alternatives and similar repositories for three-immersive-controls
Users that are interested in three-immersive-controls are comparing it to the libraries listed below
Sorting:
- ☆13May 18, 2024Updated last year
- Teleport module for WebVR, THREE.js and VRController.js projects☆37Mar 28, 2024Updated last year
- A module for grabbing objects in WebVR, Three.js and VRController.js projects☆12Mar 24, 2024Updated last year
- r3f Lightformers ported to vanilla JS☆12Oct 19, 2025Updated 4 months ago
- Playground for programing your self driving car 🚙☆12Jun 4, 2024Updated last year
- ☆12Dec 25, 2025Updated 2 months ago
- ☆25Jan 20, 2023Updated 3 years ago
- ☆17Oct 13, 2024Updated last year
- This repository is a modified version of the 3D Platformer Starter Kit originally created by Kenney.☆10Jan 4, 2025Updated last year
- WebXR / VR Painting, drawing, and image editing app. Mirror of main location: https://gitlab.com/zach-geek/vartiste☆27Mar 15, 2023Updated 2 years ago
- A THREE.js VR audio experience☆18Dec 13, 2022Updated 3 years ago
- library to render text in Babylon js using MSDF technique☆24Jun 20, 2025Updated 8 months ago
- A game engine editor-type camera for easy traversal through three.js scenes☆15May 19, 2020Updated 5 years ago
- State cache for WebGL Rendering Context☆17Jun 3, 2018Updated 7 years ago
- A react component for 3d procedural mesh animations.☆12Feb 11, 2022Updated 4 years ago
- ☆24Feb 13, 2026Updated 2 weeks ago
- WebXR hand input in Three.JS example☆15Mar 22, 2025Updated 11 months ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Dec 11, 2023Updated 2 years ago
- This toolset provides useful components for creating xr content with react-three-fiber.☆25May 10, 2025Updated 9 months ago
- ☆12Jun 13, 2023Updated 2 years ago
- A basic boilerplate for three.js.☆10Oct 29, 2023Updated 2 years ago
- [EXPERIMENTAL] three.js loader for shaders created with Shade app for iOS☆29Oct 4, 2021Updated 4 years ago
- An A-Frame component for placing raytraced surfaces in a scene.☆27Jan 23, 2020Updated 6 years ago
- Interactive visualiser 🌠 for a 3D raymarching engine written in GLSL and computed in a fragment shader on the 2D Plane.☆32Feb 24, 2022Updated 4 years ago
- Runtime GLTF Loader for Unity3D☆14Feb 19, 2026Updated 2 weeks ago
- r3f barrier experiment using depth for the barrier intersection☆13Dec 27, 2024Updated last year
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Jun 30, 2022Updated 3 years ago
- ☆68Nov 27, 2024Updated last year
- Autoskinning 3D meshes using web technologies☆17Jan 30, 2024Updated 2 years ago
- FPS and Custom Values HUD for WebVR & THREE.js Projects☆36Mar 28, 2024Updated last year
- A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architecture☆141Feb 13, 2024Updated 2 years ago
- An *accessible* webGL form component library for use with React Three Fiber☆34Jun 1, 2024Updated last year
- React 3D game engine prototype - Finding path AI☆16Apr 16, 2023Updated 2 years ago
- VR / AR / spatial computing with threlte☆23Sep 7, 2023Updated 2 years ago
- Mage City, render Tiled maps in Elm and WebGL☆16May 29, 2021Updated 4 years ago
- Programatically generate bins for drawer organisation aimed at use for 3D printing☆19Mar 11, 2024Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆212Feb 13, 2026Updated 2 weeks ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆35Nov 25, 2020Updated 5 years ago
- A collection of A-Frame components☆40Jun 3, 2024Updated last year