Source code for the article Inverse Kinematics and Foot Locking
☆63Jul 30, 2026Updated 3 months ago
Alternatives and similar repositories for GenoView-InverseKinematics
Users that are interested in GenoView-InverseKinematics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Differentiable linear model predictive control in Python☆15Dec 10, 2025Updated 11 months ago
- Source code for the article Joint Error Propagation☆19Aug 24, 2025Updated last year
- implementation of rmpflow for arms☆16Nov 22, 2021Updated 4 years ago
- Reference implementation of "Control Operators for Interactive Character Animation"☆100Aug 3, 2026Updated 3 months ago
- Official Implementation of the Paper: "ViT-H: Generative Video-To-Humanoid Control with Motion Tracking Feedback"☆16Nov 3, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Code for "HTD-Refine: Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos", CVPR2026☆70Aug 8, 2026Updated 3 months ago
- Attention-Based Map Encoding in mjlab☆17Oct 23, 2026Updated 2 weeks ago
- Analytical formula of the wrench friction cone for surface contacts☆28May 4, 2020Updated 6 years ago
- [ICLR 2026] CRISP☆188Sep 10, 2026Updated 2 months ago
- An example raylib python application for viewing animation on the Geno character☆51Sep 16, 2025Updated last year
- ☆106Sep 25, 2026Updated last month
- ☆51Apr 21, 2023Updated 3 years ago
- ☆24Nov 26, 2025Updated 11 months ago
- Toy implementations of algorithms for path planning, system modelling, optimal control, estimation, and more.☆24Jul 5, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Retargeting of the 100STYLE dataset onto a common skeleton☆56Sep 16, 2025Updated last year
- [CVPR 2026 Highlight] Repository for Recovering Physically Plausible Human-Object Interactions from Monocular Videos☆27Jun 25, 2026Updated 4 months ago
- Whole-body motion tracking for the Unitree G1 in under 3 minutes on average on one GPU: return 0.82 with 0/40 clips failed, held from 2.7…☆195Updated this week
- Robot-centric elevation mapping for rough terrain navigation☆10Dec 29, 2024Updated last year
- [SIGGRAPH 2026] MUSIC: Learning Muscle-Driven Dexterous Hand Control☆22Updated this week
- A fast CPU docker file for the hymotion API, to get you started faster (also optimized heavily for CPU usage, conversion time has gone fr…☆13Feb 22, 2026Updated 8 months ago
- ☆19Dec 6, 2023Updated 2 years ago
- Official Code for the SIGGRAPH Asia 2025 paper "Environment-aware Motion Matching"☆107Apr 24, 2026Updated 6 months ago
- Official implementation for the paper: "Real-Time Inverse Kinematics for Generating Multi-Constrained Movements of Virtual Human Characte…☆22Aug 26, 2026Updated 2 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Adaptation of GVHMR for BEDLAM2 dataset☆18Jan 28, 2026Updated 9 months ago
- FAH hand pose on Apple silicon in plain Metal: 115-234 fps on M5, with MANO mesh and hand-object contact☆41Updated this week
- [ECCV 2026] Feed-forward, Physically Plausible Human-Scene Reconstruction☆31Sep 18, 2026Updated last month
- ☆50Aug 9, 2026Updated 3 months ago
- Retargeting of the InterAct dataset onto a common skeleton☆27Sep 16, 2025Updated last year
- PARC: Physics-based Augmentation with Reinforcement Learning for Character Controllers☆366Feb 4, 2026Updated 9 months ago
- A Foundation Model for Whole-Body Humanoid Control☆765Oct 26, 2026Updated 2 weeks ago
- Interior mapping MaterialX node graph☆23Jun 28, 2025Updated last year
- ☆284Oct 2, 2026Updated last month
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆146Feb 7, 2025Updated last year
- a toolkit for training privileged humanoid controllers☆217Updated this week
- (CVPR 2023) Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometry☆230Jan 12, 2025Updated last year
- ☆259Oct 15, 2026Updated 3 weeks ago
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆941Feb 6, 2025Updated last year
- Package containing MATLAB and C++ model files for a compliant model of the Cassie biped.☆13Jan 5, 2021Updated 5 years ago
- Unofficial implementation and extension of GfR (RSS 2026) and HIL (TOG 2026)☆193Sep 17, 2026Updated last month
Are these results useful?