lzzcd001 / GShell
Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)
☆244Updated last month
Alternatives and similar repositories for GShell:
Users that are interested in GShell are comparing it to the libraries listed below
- GART: Gaussian Articulated Template Models☆273Updated last year
- ☆123Updated last year
- ☆121Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆149Updated 2 years ago
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆208Updated 10 months ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆156Updated 8 months ago
- Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)☆168Updated last month
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆144Updated 4 months ago
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆103Updated 3 weeks ago
- ☆187Updated this week
- Gaussian Shell Maps for Efficient 3D Human Generation (CVPR 2024)☆213Updated last year
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆153Updated this week
- single 3D shape diffusion model☆138Updated last year
- ☆186Updated 2 months ago
- CUDA Mesh BVH tools.☆175Updated 3 weeks ago
- Official implementation for "DMesh: A Differentiable Representation for General Meshes" (NeurIPS 2024)☆291Updated 4 months ago
- ☆251Updated last year
- ☆85Updated 6 months ago
- Dynamic Mesh-Aware Radiance Fields (ICCV2023): Raytracing rendering and interactive simulating mesh with NeRF☆174Updated 11 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆155Updated 2 months ago
- [3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color☆142Updated 10 months ago
- naive filter of objaverse☆132Updated 11 months ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆71Updated 7 months ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆112Updated 9 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆207Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆158Updated last year
- [ECCV 2022] ARAH: Animatable Volume Rendering of Articulated Human SDFs☆186Updated 11 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆76Updated 9 months ago
- Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View☆130Updated 7 months ago
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆131Updated 11 months ago