lzzcd001 / GShellLinks
Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)
☆256Updated 7 months ago
Alternatives and similar repositories for GShell
Users that are interested in GShell are comparing it to the libraries listed below
Sorting:
- ☆128Updated 2 years ago
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆218Updated last year
- Official repo for PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations, ECCV 2024☆135Updated 6 months ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆160Updated last year
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 10 months ago
- CAD: Photorealistic 3D Generation via Adversarial Distillation (CVPR 2024)☆130Updated last year
- GART: Gaussian Articulated Template Models☆295Updated last year
- ☆233Updated 8 months ago
- A unified diffusers implementation for MVDream and ImageDream☆110Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆151Updated 2 years ago
- ☆143Updated 4 months ago
- Official code for NeurIPS 2024 paper LRM-Zero: Training Large Reconstruction Models with Synthesized Data☆153Updated 10 months ago
- ☆85Updated 2 weeks ago
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆83Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 5 months ago
- Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models (ECCV 2024)☆179Updated 7 months ago
- Environment light tools.☆69Updated last year
- naive filter of objaverse☆140Updated last year
- An unofficial reproduction of Fantasia3D☆125Updated 2 years ago
- single 3D shape diffusion model☆137Updated last year
- [ICCV 2025 Highlight] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆97Updated last week
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆170Updated 5 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆220Updated 2 years ago
- Dynamic Mesh-Aware Radiance Fields (ICCV2023): Raytracing rendering and interactive simulating mesh with NeRF☆179Updated last year
- CUDA Mesh BVH tools.☆218Updated last week
- ☆53Updated 4 months ago
- Python package for rendering 3D scenes and animations using blender.☆172Updated last month
- Offical codes for "GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Mesh"☆122Updated 3 months ago
- ☆17Updated 4 months ago
- dreifus lifts your 3D camera experience and facilitates computer vision applications☆65Updated 3 months ago