NVlabs / EdgeRunnerLinks
[ICLR 2025] EdgeRunner: Auto-regressive Auto-encoder for Efficient Mesh Generation
☆282Updated 8 months ago
Alternatives and similar repositories for EdgeRunner
Users that are interested in EdgeRunner are comparing it to the libraries listed below
Sorting:
- ☆243Updated 9 months ago
- [CVPR 2025] TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing☆162Updated 3 months ago
- OctGPT: Octree-based Multiscale Autoregressive Models for 3D Shape Generation☆178Updated 3 months ago
- [NeurIPS 2024] MeshXL: Neural Coordinate Field for Generative 3D Foundation Models, a 3D fundamental model for mesh generation☆325Updated 5 months ago
- [NeurIPS 2024] L4GM: Large 4D Gaussian Reconstruction Model☆215Updated 7 months ago
- Gen3DSR: Generalizable 3D Scene Reconstruction via Divide and Conquer from a Single View, 3DV2025☆175Updated 5 months ago
- Official Repo of TexVerse: A Universe of 3D Objects with High-Resolution Textures☆208Updated last week
- [SIGGRAPH Asia 2024, Best Paper Honorable Mention] This is the official implementation of our SIGGRAPH Asia journal artical: TEXGen: a Ge…☆308Updated 8 months ago
- ☆85Updated 5 months ago
- [ CVPR 2025 ] We introduce LT3SD, a novel latent 3D scene diffusion approach enabling high-fidelity generation of infinite 3D environment…☆169Updated 2 months ago
- Python package for rendering 3D scenes and animations using blender.☆177Updated 3 weeks ago
- A collection of useful functions for 3D computer vision and graphics researchers in Python.☆146Updated last week
- Official implementation of Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion☆213Updated last year
- Official code for paper: PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance [ICLR'25]☆83Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 5 months ago
- naive filter of objaverse☆142Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆183Updated 9 months ago
- Official code for paper: Scaling Mesh Generation via Compressive Tokenization [CVPR'25]☆270Updated last month
- [CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors☆235Updated last year
- Intrinsic Image Diffusion for Single-view Material Estimation☆220Updated 9 months ago
- A toolkit for 3D computer vision tasks.☆301Updated last week
- We have released official implementation in https://github.com/VAST-AI-Research/MIDI-3D☆128Updated 6 months ago
- ☆128Updated last year
- A single-GPU trainable unconditional mesh generative model☆85Updated 5 months ago
- Code for ICCV'2025 "Real3D: Scaling Up Large Reconstruction Models with Real-World Images"☆194Updated last month
- Self-reimplemented version of Long-LRM.☆188Updated 4 months ago
- ☆67Updated last year
- Official PyTorch & Diffusers implementation of "Text-Guided Texturing by Synchronized Multi-View Diffusion"☆171Updated 5 months ago
- [ICLR 2025] OmniPhysGS: 3D Constitutive Gaussians for General Physics-based Dynamics Generation☆95Updated 5 months ago
- Official implentation of "Ghost on the Shell: An Expressive Representation of General 3D Shapes" (ICLR 2024 Oral)☆256Updated 8 months ago