Network Next is a network accelerator for multiplayer games
☆82Apr 24, 2026Updated 2 months ago
Alternatives and similar repositories for next
Users that are interested in next are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A simple bitpacking serializer for C++☆134Updated this week
- XDP example programs☆62Apr 5, 2024Updated 2 years ago
- Writing highly scalable backends in UDP☆53Apr 17, 2024Updated 2 years ago
- ENet reliable UDP networking library modified to use Network Next☆16Jul 10, 2025Updated last year
- ☆17May 13, 2015Updated 11 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Unreal Engine 5 3D game prototype☆15Nov 25, 2024Updated last year
- ☆15Feb 15, 2026Updated 5 months ago
- libOpus-GDNative Godot Asset☆13Jun 3, 2021Updated 5 years ago
- Example source code for "Creating a first person shooter that scales to a million players"☆45May 31, 2024Updated 2 years ago
- ☆15Sep 21, 2021Updated 4 years ago
- Unreal Engine plugin for the Gameplay Ability System: adds a Gameplay Effect Component that cancels Abilities.☆18Oct 21, 2023Updated 2 years ago
- skipifzero technologies, core libraries, game engines, graphics apis, etc☆15Apr 15, 2023Updated 3 years ago
- Benchmarking a trivial replacement for std::vector☆20Aug 5, 2021Updated 4 years ago
- The Start Games Dynamic Text Assets is an Unreal Engine plugin that provides a text-based (JSON, XML, YAML, can extend to others) data co…☆53Jul 13, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Standalone Lightweight, Light Detection System for Unreal Engine 5☆48Jan 21, 2026Updated 6 months ago
- Example programs that accompany my video course https://wojtsterna.com/math-for-3d-programmers☆18Jun 7, 2026Updated last month
- ☆13Feb 26, 2024Updated 2 years ago
- GameLiftAgent is a Java application that is used to launch game server processes on Amazon GameLift fleets.☆17Dec 30, 2024Updated last year
- A programming action game.☆14Feb 15, 2024Updated 2 years ago
- A VSCode extension for providing IDE-like functionality for Epic Games' BuildGraph XML files.☆18Jul 13, 2026Updated last week
- Game Animation Sample(UE 5.5) with ALS Layering. Replication Included. Unreal Engine 5.5☆15Nov 20, 2024Updated last year
- A Curated List of Game Network Programming Resources☆36Mar 22, 2026Updated 3 months ago
- A network library for client/server games written in C++☆2,714Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Modern Cross-Platform C++ Game Engine with WYSIWYG Editor and C# Scipting☆34Updated this week
- A UE4 plugin that supports volume based minimap rendering and a pan zoom map implementation, all without baking any assets! Includes Slat…☆25Apr 21, 2022Updated 4 years ago
- An Unreal Engine plugin for Unreal Engine 5.3 and above to get thumbnails of assets in content browser and save them as PNG files.☆39Feb 21, 2026Updated 5 months ago
- The Unreal Demo source code for https://docs.improbable.io/reference/11.1/workers/unreal/setup-unreal-project☆34Jan 3, 2018Updated 8 years ago
- Открытый доступ к законодательству РБ☆10Dec 10, 2020Updated 5 years ago
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆190Jan 12, 2026Updated 6 months ago
- An object-oriented memory allocation library written in C++20.☆22May 11, 2026Updated 2 months ago
- Packet acknowledgement system for UDP☆652Updated this week
- A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameN…☆35Aug 17, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A high-performance C allocator with explicit heap regions, fragmentation control, and runtime tuning.☆65Mar 29, 2026Updated 3 months ago
- A student-made C++ game engine☆29Mar 20, 2025Updated last year
- A ScriptedImporter for importing Adobe Photoshop PSB (Photoshop Big) file format. The ScriptedImporter is currently targeted for users wh…☆15Jun 5, 2026Updated last month
- Minimalistic backend service for Unreal Engine, made with Unreal Engine☆16Jun 18, 2026Updated last month
- Lens Flares for Godot 4☆23Apr 21, 2025Updated last year
- C# bindings for netcode.io☆13Jul 29, 2017Updated 8 years ago
- A Vulkan implementation/interpretation of Sebastian Aaltonen's blog post: "No Graphics API".☆19Mar 6, 2026Updated 4 months ago