Zylann / SnowfeetEngine
C++ game engine
☆15Updated 8 years ago
Alternatives and similar repositories for SnowfeetEngine:
Users that are interested in SnowfeetEngine are comparing it to the libraries listed below
- Core libraries and utilities☆34Updated 2 years ago
- What a stupid name for a library☆51Updated 5 years ago
- A generic game loop implementation in C++☆12Updated last year
- SSE Frustum Culling Demo☆70Updated 3 years ago
- String ID library & debugging tools☆45Updated last year
- Sample for the Voxels library☆36Updated 10 years ago
- ☆16Updated 9 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Graphics Language Renderer☆16Updated 2 years ago
- Procedural world generation experiment☆24Updated 5 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- A hierarchical component entity system based game engine☆53Updated 3 months ago
- Source code examples for online book "Networking for Game Programmers" by Glenn Fiedler☆87Updated 4 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆70Updated 3 years ago
- Public-domain modular game engine.☆45Updated 2 years ago
- Data driven game engine.☆162Updated 4 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- An entity component framework.☆52Updated 3 years ago
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- Experimental projects made with xygine☆11Updated last year
- Nebula Trifid☆71Updated last year
- Space Invaders game remake with _rizz_ frame work☆9Updated 3 years ago
- Graphics system agnostic game engine core☆20Updated 5 years ago
- Engine which enliven things - C++☆9Updated last month
- Game engine, using C++11, Boost and openGL 4 technology☆36Updated 6 years ago
- An experimental sprite rendering setup utilizing SSBO's, Threading, EnTT reactive systems, and array-textures based sprite caching.☆6Updated 5 years ago
- Data-oriented voxel game engine☆39Updated 9 years ago