Apolok99 / ML-Agents-Fighting-Animations
Unity project with an AI that creates procedural animations of combat defense
☆20Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for ML-Agents-Fighting-Animations
- Light Intensity converter via PLU(Physical Light Units) for URP☆28Updated last year
- Implementation of simple liquid wobble using Shader Graph in Unity☆19Updated 2 months ago
- Source code for the tutorial on how to use the job system☆14Updated last year
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆24Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated last year
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆18Updated 3 years ago
- Tool to bake Alembic data to mesh assets☆15Updated last month
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Helper to reassign a skinned mesh from one skeleton to another matching skeleton☆15Updated 5 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 3 years ago
- ☆24Updated 3 years ago
- Procedural builder for some basic primitives in Unity☆22Updated 3 years ago
- ☆35Updated 5 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆27Updated last year
- HD Pipeline HairFX shader☆12Updated last year
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆13Updated 4 years ago
- ☆12Updated 2 months ago
- This project is a Unity (C#) implementation of various versions of the sampling-based path search algorithm 'Rapidly-exploring random tre…☆29Updated 3 years ago
- ☆17Updated 4 months ago
- Unity package that shatter glass☆33Updated 7 months ago
- A stylised energy shield shader effect (with additional VFX).☆17Updated last year
- Render vectors as colored arrows in Unity☆14Updated last year
- Test project for Unity ECS Character Controller☆11Updated last year
- ☆19Updated this week
- PivotPainter tools and shaders for unity☆24Updated last year
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- A Gaussian blur post processing effect for Unity 2021 URP.☆28Updated 8 months ago
- Small package to help using Unity's custom player loop.☆10Updated 10 months ago
- Isosurface generator for Unity3D☆17Updated 3 years ago