msakuta / VastSpace
Space war simulation game engine in real and vast scale
☆13Updated 3 years ago
Alternatives and similar repositories for VastSpace:
Users that are interested in VastSpace are comparing it to the libraries listed below
- c++ 3d game engine☆13Updated 9 years ago
- ☆64Updated 2 years ago
- 3D game engine based on BlendELF☆10Updated last year
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆16Updated 4 years ago
- libui C++ wrapper☆17Updated 6 years ago
- Skeletal animation player using the WhiteBoxEngine☆15Updated 11 months ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 4 years ago
- Testing different world generation methods in the web. Implemented with HTML5, Javascript and three.js☆11Updated last year
- Automated svn2git mirror of the Open Dynamics Engine (a.k.a. ODE) - link goes to upstream.☆20Updated 12 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 8 years ago
- Granular Rigid Body Simulation Framework: efficient research tools to simulate non-smooth granular rigid body dynamics.☆10Updated last month
- C++ Game Engine with OpenGL, CMake, and CEF☆22Updated 4 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 6 years ago
- Crowds for Ogre using Recast/Detour☆38Updated 12 years ago
- Simple Gray Scott Reaction Diffusion model implemented in C++ and OpenCL☆12Updated 5 years ago
- JigLib rigid body physics engine☆12Updated 3 years ago
- @tweet2doom data and tools☆20Updated 3 years ago
- A visual shader program generation program☆17Updated 14 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 9 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆52Updated 4 years ago
- Speed of light ray-tracer☆23Updated 7 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- plugins for theora video playback and openAL audio☆14Updated 10 months ago
- ☀️ JavaScript Path Tracer☆10Updated 3 years ago
- Header-only base C++ library.☆20Updated 8 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆15Updated 7 months ago
- Archive of Haaf's Game Engine.☆19Updated 11 years ago