RigsOfRods / ogre-pagedgeometry
Paged Geometry is a plugin for OGRE for rendering of dense vegetation
☆13Updated 2 months ago
Related projects: ⓘ
- Header-only base C++ library.☆19Updated 7 years ago
- OpenGL Model Viewer☆18Updated last week
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- Grass rendering using geometry instancing in Direct3D 10.☆13Updated 7 years ago
- A library for working with the .octree file format☆17Updated 5 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆31Updated 9 years ago
- procedural geometry for Ogre3D☆40Updated last year
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 8 years ago
- ☆17Updated 2 years ago
- Platform abstraction and utility library☆18Updated 2 months ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 9 years ago
- SIMD-optimized math library in C++☆23Updated 6 years ago
- OpenGL / XML + Lua Game GUI library.☆18Updated 5 years ago
- MiniLight minimal global illumination renderer, C translation.☆11Updated 11 years ago
- Procedural Terrain Generation using the GPU☆17Updated 11 years ago
- a binary format for baked (bak3d) 3d files☆18Updated 8 years ago
- ☆18Updated 7 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- Visual shader editor for Lumix Engine☆11Updated last week
- 3D Octree SceneManager & terrain Quadtree renderer.☆21Updated 5 years ago
- A binary tree based memory allocator in C.☆11Updated 6 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 7 years ago
- Nimble is a header-only utility library.☆9Updated 7 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 8 years ago
- ☆11Updated 7 years ago
- ☆10Updated this week
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 6 years ago
- Simple burg linear predictor (C++11)☆13Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago