modios / EigenCore
.Net wrapper for the Eigen C++ library
☆29Updated 2 years ago
Alternatives and similar repositories for EigenCore:
Users that are interested in EigenCore are comparing it to the libraries listed below
- Geometry objects under MIT licence for CGALDotNet project☆30Updated 2 years ago
- Tessellation and Voxelization Geometry Library☆59Updated 2 weeks ago
- a .NET compatible P/Invoke wrapper around meshoptimizer☆22Updated 5 years ago
- Constrained Delaunay Triangulation (CDT) of a random surface domain.☆41Updated 2 years ago
- Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node…☆43Updated 2 years ago
- Sample code for geometry3Sharp library☆31Updated 6 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆30Updated 3 months ago
- A computational geometry library for .NET.☆90Updated 10 years ago
- Sharp3D.Math math library☆11Updated 7 years ago
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆43Updated last year
- Lightweight fast matrix class in C# based on http://blog.ivank.net/☆42Updated last year
- C# library for building 3D tools in Unity☆116Updated 4 years ago
- CGALDotNet examples in Unity☆69Updated 2 years ago
- A dynamic, loose octree implementation written in C# as a .NET Standard 2.1 library☆133Updated 2 years ago
- Unity plugin which allows running Avalonia on Unity☆44Updated 4 years ago
- C# Wrapper for calculating straight edge skeleton in C# using CGAL☆32Updated 7 years ago
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆117Updated 7 months ago
- This demo shows how you can integrate Evergine in an application using the WindowSystem.☆29Updated last month
- Multithreaded Marching Cubes algorithm implementation using Unity C# job system, compiled by Burst compiler☆25Updated 5 years ago
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 6 years ago
- Common code library☆9Updated 2 years ago
- Conversion methods between Unity vector types and System.Numerics.Vector☆20Updated 3 years ago
- C# port of the Cylcone physics engine☆53Updated 3 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated 2 months ago
- A .NET wrapper for Tetgen.☆15Updated 2 years ago
- C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.☆240Updated last year
- SimplifyPolygon☆37Updated 2 years ago
- Ara3D.Geometry is a C# library of 2D and 3D geometric data structures and algorithms.☆25Updated 4 months ago
- 3D Modeling in Virtual Reality with libigl☆47Updated 3 years ago
- Robust and simple implementation of the Expanding Polytope Algorithm (EPA)☆21Updated 3 months ago