Scrawk / CGALDotNetGeometryLinks
Geometry objects under MIT licence for CGALDotNet project
☆33Updated 3 years ago
Alternatives and similar repositories for CGALDotNetGeometry
Users that are interested in CGALDotNetGeometry are comparing it to the libraries listed below
Sorting:
- Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node…☆45Updated 3 years ago
- Tessellation and Voxelization Geometry Library☆60Updated this week
- a .NET compatible P/Invoke wrapper around meshoptimizer☆25Updated 6 years ago
- Unity library for 2D/3D geometric computation, mesh algorithms, and more.☆34Updated 2 months ago
- Sample code for geometry3Sharp library☆31Updated 7 years ago
- C# .Net Core wrapper for the Open Asset Import Library (Assimp)☆49Updated 2 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆24Updated 3 weeks ago
- A collection of code for processing images☆23Updated 3 years ago
- Common code library☆10Updated 3 years ago
- .Net wrapper for the Eigen C++ library☆30Updated 2 years ago
- Many pathfinding algorithm☆16Updated 4 years ago
- SimplifyPolygon☆39Updated 3 years ago
- Simple, modern, code-only C# game engine!☆24Updated last year
- C# library for building 3D tools in Unity☆120Updated 5 years ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆18Updated 3 years ago
- CGALDotNet examples in Unity☆71Updated 3 years ago
- Unity plugin which allows running Avalonia on Unity☆47Updated 5 years ago
- ☆14Updated 3 years ago
- A computational geometry library for .NET.☆90Updated 11 years ago
- A C# wrapper for CGAL☆15Updated 7 years ago
- While there are already countless math libraries for performing common matrix/array functions, StarMath is distinguished by its simplicit…☆23Updated 5 years ago
- ☆18Updated 3 years ago
- A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement for System.Numerics https://vimaec.github…☆124Updated last year
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Updated 7 years ago
- A simulation made with Unity in which agents perform path planning with a dynamically generated reduced visibility graph and the A* algor…☆20Updated 4 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh renderi…☆24Updated last month
- Write shaders in C#, then translate them to HLSL or GLSL source.☆39Updated 3 years ago
- LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing…☆40Updated 4 years ago
- A voxel cone tracing implementation for the Xenko game engine!☆29Updated 6 years ago