mkhan45 / SIMple-Mechanics
An educational physics sim for high school physics, part of the SIMple Physics project
☆32Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for SIMple-Mechanics
- A library and tool for automata and formal languages, inspired by JFLAP☆26Updated 2 years ago
- ☆79Updated last year
- 3D simulation for a flock of boids in Rust☆29Updated 2 years ago
- Gravity simulator using Newton's Law of Universal Gravitation, made to help teach physics☆44Updated 3 months ago
- A 2D environment simulator, that let's you define the behavior and the shape of your entities, while taking care of dispatching events ge…☆61Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated 8 months ago
- 🤪 Tweak constant variables live when running a program☆74Updated 11 months ago
- Convenient drawing of objects such as shapes, lines and text to buffers☆17Updated 3 years ago
- A #[no_std] LinAlg library☆51Updated 3 years ago
- Small game where you play a big spider chasing small spiders, written in Rust and Macroquad.☆16Updated 3 years ago
- Exeprimental visual terminal for egui☆81Updated last year
- Antler rendering engine☆67Updated 2 years ago
- 1D tolerance analysis for mechanical engineers☆40Updated 3 years ago
- A pure Rust window and input library for Windows, Mac, and Web. (Work in progress)☆56Updated 2 years ago
- gl.xml parser / GL bindings generator☆16Updated last year
- ☆21Updated 3 years ago
- A game written in Rust.☆38Updated 5 years ago
- A data serialization format as similar as possible to Rust's own syntax☆43Updated last year
- Exposes arch-specific intrinsics as safe function (via cfg).☆49Updated 3 months ago
- The core for UX Components and UX Animate☆13Updated 2 years ago
- A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.☆27Updated 2 years ago
- Windows Open and Save dialogs in Rust using winapi☆22Updated 3 years ago
- Cross-platform configuration and data saving between desktop and web☆10Updated 4 years ago
- Extensions for the Rust standard library☆38Updated 7 months ago
- Procedural macros for working with Vulkan shaders☆41Updated 2 months ago
- Rust library for safely and explicitly parsing untrusted data☆51Updated 6 months ago
- Framework for playing around with rendering libraries in Rust☆29Updated 3 years ago
- Port of mrk-its/rust-robbo to bevy☆36Updated 3 years ago
- A 4X style camera for bevy.☆35Updated 2 years ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆64Updated last year