mixandjam / LuigisMansion-GhostCaptureView external linksLinks
Recreating the Ghost Capture mechanic from Luigi's Mansion
☆96Apr 10, 2025Updated 10 months ago
Alternatives and similar repositories for LuigisMansion-GhostCapture
Users that are interested in LuigisMansion-GhostCapture are comparing it to the libraries listed below
Sorting:
- Recreating the Launch Star mechanic from Super Mario Galaxy☆66Apr 10, 2025Updated 10 months ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆115Apr 10, 2025Updated 10 months ago
- Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild☆58Jul 10, 2019Updated 6 years ago
- Recreating the Shotlock mechanic from Kingdom Hearts☆38Jul 10, 2019Updated 6 years ago
- Recreating the CSS from the Super Smash Bros. series☆49Jul 24, 2019Updated 6 years ago
- Recreating the Dragonstrike FX from Overwatch☆38Jul 10, 2019Updated 6 years ago
- Recreating the Kingdom Select screen from Mario Odyssey☆50Jul 10, 2019Updated 6 years ago
- Recreating the Slow Motion mechanic from SUPERHOT☆123Dec 8, 2019Updated 6 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆78Jul 10, 2019Updated 6 years ago
- Recreating the Pokemon capture animations from Pokemon Let's GO☆33Jul 10, 2019Updated 6 years ago
- Recreating the Dead Eye mechanic from Red Dead Redemption☆63Jul 10, 2019Updated 6 years ago
- Recreating the HUD visual from the Metroid Prime series☆63Aug 31, 2019Updated 6 years ago
- Recreating the basic gameplay from Pikmin☆138Apr 10, 2025Updated 10 months ago
- Recreating the rail movement system from Star Fox☆127Jun 9, 2020Updated 5 years ago
- Recreating the Slaparazzi minigame from Super Mario Party☆69Apr 10, 2025Updated 10 months ago
- Official repository for the Jammo character from the Mix and Jam channel!☆120Apr 10, 2025Updated 10 months ago
- Recreating the All Out Attack from Persona 5☆94Jul 10, 2019Updated 6 years ago
- Recreating the Tactical Mode mechanic from Final Fantasy VII Remake☆164Apr 10, 2025Updated 10 months ago
- Recreating the Dialogue system from Animal Crossing☆233Apr 10, 2025Updated 10 months ago
- Recreating the Warp Strike mechanic from Final Fantasy XV☆148Oct 2, 2019Updated 6 years ago
- Recreating the Level Design from Monument Valley☆267May 26, 2023Updated 2 years ago
- Recreating the drifting mechanic from Mario Kart☆186Aug 31, 2019Updated 6 years ago
- Recreating the Speed Booster ability from Metroid Dread☆71Apr 10, 2025Updated 10 months ago
- Combine multiple textures into one!☆32Jan 24, 2021Updated 5 years ago
- ☆20Nov 8, 2020Updated 5 years ago
- Recreating the Axe Throw mechanic from God of War☆300Oct 1, 2020Updated 5 years ago
- Recreating the Blade Mode mechanic from Metal Gear Rising☆270Aug 23, 2019Updated 6 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆15Oct 4, 2019Updated 6 years ago
- Simply Grid-based mesh dividing tool☆13Aug 6, 2020Updated 5 years ago
- Playground project for character joint chains in Unity☆40Nov 16, 2018Updated 7 years ago
- "Animal Crossing: New Horizons" character customization UI - Unity 2019.2.5f1☆76Jun 18, 2020Updated 5 years ago
- Recreating the Celestial Brush system from Okami☆271Apr 10, 2025Updated 10 months ago
- ☆35Sep 23, 2020Updated 5 years ago
- Recreating the Ink System from Splatoon☆551Apr 10, 2025Updated 10 months ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 10 months ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆50Sep 18, 2020Updated 5 years ago
- A bunch of scripts I use when working with Unity to do things faster!☆31Jun 21, 2025Updated 7 months ago
- ☆17Apr 19, 2023Updated 2 years ago
- Draw a list of Vector3s as a rope, pipe or tube☆23Nov 10, 2022Updated 3 years ago