mixandjam / MetroidPrime-HudLinks
Recreating the HUD visual from the Metroid Prime series
☆62Updated 6 years ago
Alternatives and similar repositories for MetroidPrime-Hud
Users that are interested in MetroidPrime-Hud are comparing it to the libraries listed below
Sorting:
- Recreating the Kingdom Select screen from Mario Odyssey☆49Updated 6 years ago
- Recreating the CSS from the Super Smash Bros. series☆49Updated 6 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆64Updated 6 months ago
- Recreating the Dead Eye mechanic from Red Dead Redemption☆63Updated 6 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆96Updated 6 months ago
- Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild☆58Updated 6 years ago
- Recreating the Shotlock mechanic from Kingdom Hearts☆37Updated 6 years ago
- Recreating the Dragonstrike FX from Overwatch☆38Updated 6 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆77Updated 6 years ago
- Recreating the rail movement system from Star Fox☆127Updated 5 years ago
- Official repository for the Jammo character from the Mix and Jam channel!☆118Updated 6 months ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆114Updated 6 months ago
- Recreating the Pokemon capture animations from Pokemon Let's GO☆33Updated 6 years ago
- Recreating the Slow Motion mechanic from SUPERHOT☆121Updated 5 years ago
- Recreating the basic gameplay from Pikmin☆136Updated 6 months ago
- Recreating the Warp Strike mechanic from Final Fantasy XV☆147Updated 6 years ago
- Recreating the Slaparazzi minigame from Super Mario Party☆68Updated 6 months ago
- Functions for making a simple grid inventory in Unity☆39Updated 4 years ago
- Unity project for procedural generation similar to Binding of Isaac and the original Legend of Zelda. This repo goes along with a You Tub…☆47Updated 3 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆65Updated 4 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆135Updated 4 years ago
- Tutorial for recreating Cave Story, the classic action-platforming game, in Unity3D.☆25Updated 6 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- ☆54Updated 5 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆40Updated 7 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- Demo project for Procedural Generation Basics☆67Updated 5 years ago
- Example project of a hover ship controller that needes only 1 script☆28Updated 2 years ago
- Project files for my tutorial on Fading Between Scenes in Unity.☆21Updated 7 years ago
- A fully customizable first person/third person controller for Unity. This includes a customizable 3D player model as well as fully integr…☆67Updated 5 years ago