mixandjam / MarioParty-Slaparazzi
Recreating the Slaparazzi minigame from Super Mario Party
☆68Updated 4 years ago
Alternatives and similar repositories for MarioParty-Slaparazzi:
Users that are interested in MarioParty-Slaparazzi are comparing it to the libraries listed below
- Recreating the Wall Merge mechanic from A Link Between Worlds☆114Updated 4 years ago
- Recreating the Launch Star mechanic from Super Mario Galaxy☆65Updated 5 years ago
- Recreating the Dragonstrike FX from Overwatch☆36Updated 5 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆94Updated 5 years ago
- Simple water in Unity for 2D platform games☆75Updated 7 years ago
- Small demo project from the Unity Creator Advocate team. Notable features: scripting of Timeline, Cinemachine, Post-processing effects, S…☆58Updated 4 years ago
- A collection of image effects for Unity.☆66Updated last year
- Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild☆57Updated 5 years ago
- Recreating the Slow Motion mechanic from SUPERHOT☆119Updated 5 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆77Updated 5 years ago
- Fluid Shader with Unity Shader Graph.☆33Updated 4 years ago
- Recreating the Pokemon capture animations from Pokemon Let's GO☆31Updated 5 years ago
- Card style UI elements for Unity☆137Updated 6 years ago
- A 2D outline shader for SpriteRenderers in Unity, using Shader Graph and Universal RP.☆75Updated 4 years ago
- A menu template and underlying system for use in the game engine Unity.☆59Updated 5 years ago
- Turn sprites into 2.5D destructable objects☆44Updated 6 years ago
- A plugin for Unity3D to add Fog of War to a game.☆50Updated 4 years ago
- Recreating the Speed Booster ability from Metroid Dread☆68Updated 3 years ago
- Modification of Unity's sprite shaders supporting Fog☆65Updated 7 years ago
- Project files for our tutorial on how to make a Force Field in Unity using Shader Graph.☆94Updated 5 years ago
- Recreating the basic gameplay from Pikmin☆132Updated 4 years ago
- Open source Grid Framework for creating grid-based levels easily in Unity 3D☆96Updated 4 years ago
- Recreating the basic gameplay from The Pathless☆75Updated last year
- Character Controller for 2.5D Platformer on Unity☆125Updated last year
- Tilt-Shift lens effect for Unity☆43Updated 9 years ago
- A collection of "Toon" shaders for Unity based on a stepped PBR approximation.☆83Updated 7 years ago
- 3d Tilemap Editor for Unity☆44Updated 8 months ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆116Updated 3 years ago
- A behavior node editor for the strategy pattern and more☆65Updated 2 years ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆201Updated 2 months ago