mixandjam / MarioGalaxy-LaunchStar
Recreating the Launch Star mechanic from Super Mario Galaxy
☆64Updated 3 weeks ago
Alternatives and similar repositories for MarioGalaxy-LaunchStar:
Users that are interested in MarioGalaxy-LaunchStar are comparing it to the libraries listed below
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆94Updated 3 weeks ago
- Recreating the Kingdom Select screen from Mario Odyssey☆48Updated 5 years ago
- Recreating the HUD visual from the Metroid Prime series☆60Updated 5 years ago
- Recreating the Dragonstrike FX from Overwatch☆36Updated 5 years ago
- Recreating the CSS from the Super Smash Bros. series☆47Updated 5 years ago
- Recreating the Dead Eye mechanic from Red Dead Redemption☆60Updated 5 years ago
- Recreating the Slaparazzi minigame from Super Mario Party☆67Updated 3 weeks ago
- Recreating the Wall Merge mechanic from A Link Between Worlds☆112Updated 3 weeks ago
- Recreating the Pokemon capture animations from Pokemon Let's GO☆32Updated 5 years ago
- Recreating the Elemental Arrows from The Legend of Zelda: Breath of the Wild☆57Updated 5 years ago
- Official repository for the Jammo character from the Mix and Jam channel!☆114Updated 3 weeks ago
- Recreating the Slow Motion mechanic from SUPERHOT☆119Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated last year
- Recreating the Shotlock mechanic from Kingdom Hearts☆38Updated 5 years ago
- ☆54Updated 5 years ago
- Recreating the Stasis Ability from The Legend of Zelda: Breath of the Wild☆77Updated 5 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago
- Mathematics for Computer Games Development using Unity☆55Updated 4 years ago
- This displays how to create and Active Ragdoll [Physics Based Character] in unity.☆41Updated 6 years ago
- A behavior node editor for the strategy pattern and more☆65Updated 2 years ago
- An animation player for Unity, to replace the Animator/AnimatorController.☆94Updated 6 months ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Updated 4 years ago
- Unity multi language dialogues content management system.☆66Updated 3 years ago
- Package for taking gameplay screenshots in the Unity Editor across all three pipeline types☆59Updated 3 years ago
- Recreating the rail movement system from Star Fox☆128Updated 4 years ago
- ☆103Updated 4 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Simple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can…☆55Updated last year
- Create Scriptable Objects from the Unity Editor.☆24Updated 2 years ago