Compute mesh normals using angle weights
☆24Jul 8, 2021Updated 4 years ago
Alternatives and similar repositories for angle-normals
Users that are interested in angle-normals are comparing it to the libraries listed below
Sorting:
- Iterative mesh refinement☆80Oct 20, 2015Updated 10 years ago
- Vertex array object wrapper for WebGL☆26Nov 23, 2018Updated 7 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Aug 20, 2015Updated 10 years ago
- Draws axes for plots☆23May 15, 2024Updated last year
- test if a ray intersects an aabb in 3d space☆20Oct 25, 2015Updated 10 years ago
- Tools for manipulating simplicial complexes in JavaScript☆66Mar 29, 2015Updated 10 years ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18May 13, 2016Updated 9 years ago
- ray - quadtree intersection + traversal for 2d "voxels"☆17Jan 2, 2016Updated 10 years ago
- Path smoothing for vector valued input curves☆19Nov 1, 2022Updated 3 years ago
- Linear interpolation between two angles along the shorter arc☆17Oct 30, 2018Updated 7 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Jun 20, 2019Updated 6 years ago
- Extrudes a shape along a path☆28Mar 19, 2024Updated last year
- Convenient and efficient B-splines.☆21Jul 10, 2015Updated 10 years ago
- Wavefront OBJ parser☆19Mar 22, 2016Updated 9 years ago
- a high-level 3D perspective camera☆53Mar 3, 2017Updated 8 years ago
- A transform stream for glslify that adds an `import` directive to your shaders.☆24Feb 11, 2021Updated 5 years ago
- easing library allowing to describe complex easings in JSON☆57Jul 2, 2016Updated 9 years ago
- ☆35Mar 4, 2019Updated 6 years ago
- 💪 Streaming RESource Loader☆83Jun 29, 2022Updated 3 years ago
- A 3D spherical coordinates camera with inertia☆37Apr 26, 2018Updated 7 years ago
- Mouse/touch-draggable first-person camera☆17Jan 12, 2016Updated 10 years ago
- An easy to use camera for WebGL applications☆13Feb 10, 2015Updated 11 years ago
- Find a bounding box for a set of points☆24Sep 30, 2015Updated 10 years ago
- Given a heightmap, generate a "contoured" terrain mesh☆26Nov 4, 2015Updated 10 years ago
- A JavaScript tree implementation designed to be efficiently "flattened" and sorted.☆41May 21, 2017Updated 8 years ago
- A camera for regl☆48Jan 5, 2020Updated 6 years ago
- A reusable GLSL directional light function☆13Apr 27, 2014Updated 11 years ago
- ES module distribution for stdlib, a standard library for JavaScript and Node.js.☆13Jan 13, 2021Updated 5 years ago
- Generate 3d box geometry☆10Jan 5, 2016Updated 10 years ago
- Transpose a matrix in GLSL☆11Oct 10, 2014Updated 11 years ago
- Browserify transform for SWC☆11Mar 16, 2019Updated 6 years ago
- 🏰 TypeScript typings for regl☆11Nov 11, 2016Updated 9 years ago
- A budo-based live-reloading standalone viewer for plotly mocks☆10Oct 21, 2022Updated 3 years ago
- A common interface for 3D cameras☆11Jan 30, 2015Updated 11 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Mar 27, 2015Updated 10 years ago
- Generate a series of 2D contour meshes over a heightmap☆24Oct 28, 2015Updated 10 years ago
- 2D axes☆29Apr 23, 2024Updated last year
- Orbit camera for 3D scenes☆39Aug 4, 2023Updated 2 years ago
- Set of practical webgl functions☆27Jan 18, 2025Updated last year