Softwave / glsl-superformula
A GLSL function for generating 3D supershapes.
☆34Updated 8 years ago
Alternatives and similar repositories for glsl-superformula:
Users that are interested in glsl-superformula are comparing it to the libraries listed below
- ☆35Updated 5 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Generates a 3D lookAt matrix in GLSL☆28Updated 2 years ago
- glsl function for making cosine palettes☆33Updated 8 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- ☆29Updated 9 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- ☆18Updated 9 years ago
- Lambertian diffuse lighting model for GLSL☆16Updated 10 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 9 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- Automatic DAT.GUI generation from GLSL uniforms☆27Updated 8 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 7 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Create geometry by revolving path around Y axis☆12Updated 10 months ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu) for use in PEX.☆14Updated 6 months ago
- THREE.TextMesh for three.js☆19Updated 8 years ago
- Smooth minimum functions for GLSL☆41Updated 9 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆11Updated 9 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- Some weird animations made with regl and WebGL☆17Updated 8 years ago
- Create ODS renders from THREE.js☆20Updated 8 years ago