Experience-Monks / glsl-blend-overlayView external linksLinks
blend mode 'overlay' for GLSL
☆21Jan 26, 2015Updated 11 years ago
Alternatives and similar repositories for glsl-blend-overlay
Users that are interested in glsl-blend-overlay are comparing it to the libraries listed below
Sorting:
- minimal two-finger pinch gesture detection☆21May 29, 2018Updated 7 years ago
- Lambertian diffuse lighting model for GLSL☆16Oct 12, 2014Updated 11 years ago
- gets a plane's normal from 3 points☆12Nov 15, 2015Updated 10 years ago
- A reusable GLSL directional light function☆13Apr 27, 2014Updated 11 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Jul 11, 2016Updated 9 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Oct 2, 2016Updated 9 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆35May 30, 2022Updated 3 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27May 27, 2018Updated 7 years ago
- a world of hexagons☆12Jan 19, 2016Updated 10 years ago
- Linear interpolation between multiple arrays☆13Apr 19, 2021Updated 4 years ago
- ☆35Mar 4, 2019Updated 6 years ago
- A glslify module for domain coloring in the complex plane☆14Nov 25, 2016Updated 9 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Mar 5, 2019Updated 6 years ago
- A tool to combine different RGB/A channels into a single texture☆13Oct 22, 2020Updated 5 years ago
- test if a ray intersects an aabb in 3d space☆20Oct 25, 2015Updated 10 years ago
- Streaming HDR image format reading module for node.js☆13Oct 29, 2017Updated 8 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- Quantizes vertices to any bit precision☆14Mar 2, 2015Updated 10 years ago
- Undersea rendering with WebGL☆14Mar 19, 2019Updated 6 years ago
- a high-level ray picking helper for 3D intersection☆19Feb 7, 2017Updated 9 years ago
- Set of practical webgl functions☆27Jan 18, 2025Updated last year
- find and identify a cycle in a directed graph☆16Nov 7, 2023Updated 2 years ago
- basically all words, in a compressed form☆17Jan 9, 2023Updated 3 years ago
- Linear interpolation between two angles along the shorter arc☆17Oct 30, 2018Updated 7 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Feb 25, 2016Updated 9 years ago
- Convenient and efficient B-splines.☆21Jul 10, 2015Updated 10 years ago
- whether a picking ray intersects with a plane☆18May 15, 2015Updated 10 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Jul 31, 2016Updated 9 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Jun 17, 2018Updated 7 years ago
- Smooth minimum functions for GLSL☆42Feb 15, 2015Updated 11 years ago
- approximate face normal in the fragment shader☆29May 4, 2015Updated 10 years ago
- Wavefront OBJ parser☆19Mar 22, 2016Updated 9 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Dec 16, 2016Updated 9 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 4 years ago
- Iterative mesh refinement☆80Oct 20, 2015Updated 10 years ago
- ☆36Nov 12, 2018Updated 7 years ago
- ☆19Mar 15, 2015Updated 10 years ago
- Will take a string which is a css transform value (2d or 3d) and return a mat4 or 3d transformation matrix from the string.☆21May 12, 2016Updated 9 years ago
- get current mouse/touch position☆15Mar 28, 2016Updated 9 years ago