michaelfairley / rust-imgui-opengl-renderer
OpenGL (3+) rendering for imgui-rs
☆37Updated last year
Alternatives and similar repositories for rust-imgui-opengl-renderer:
Users that are interested in rust-imgui-opengl-renderer are comparing it to the libraries listed below
- SDL2 Input handling for imgui-rs☆50Updated last year
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- An inspector UI using imgui in Rust☆73Updated 3 years ago
- A render-backend independant egui backend for sdl2☆12Updated 7 months ago
- An opinionated set of high level wrappers for the `fermium` SDL2 bindings.☆64Updated last year
- Render text with the DejaVu font using the Vulkano library.☆41Updated 3 years ago
- Easing functions for Rust☆53Updated 6 years ago
- Vulkan-lite GPU API☆89Updated 9 months ago
- A library wrapper for integrating FMOD Engine in Rust applications.☆45Updated 5 months ago
- Vulkan-lite GPU API☆29Updated 9 months ago
- ☆64Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated 7 months ago
- A simple library for animation in Rust☆134Updated 2 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Egui backend for SDL2 + OpenGL☆56Updated 3 weeks ago
- Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.☆52Updated 4 months ago
- This project attempts to allow the creation of reusable egui-themes☆28Updated last year
- Bare metal wrapper for modern OpenGL 4.5+☆53Updated 3 years ago
- Procedural macros for working with Vulkan shaders☆42Updated 6 months ago
- Glium-based 3D rendering pipeline☆62Updated last year
- Vulkano rendering backend for egui☆22Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 10 months ago
- Rust wrapper for BGFX☆115Updated last year
- Cross-platform audio for Rust☆115Updated 10 months ago
- A simple implementation of egui for ggez☆53Updated 8 months ago
- A Bevy plugin for loading the LDtk 2D tile map format.☆24Updated 3 years ago
- Rust KTX texture storage format parsing☆11Updated last year
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- ☆32Updated 6 years ago
- Rust wrapper for D3D12☆36Updated last year