8bitslime / Viscosity
An easy to use physics engine for games
☆16Updated 7 years ago
Alternatives and similar repositories for Viscosity:
Users that are interested in Viscosity are comparing it to the libraries listed below
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- A 3D graphics math library in a single C header file.☆10Updated 7 years ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆78Updated 5 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 3 months ago
- Raylib and C project template with hot-reload architecture☆20Updated 4 years ago
- A small framework for making simple games.☆66Updated 5 years ago
- Single file collision detection, closest point, and raycasting library for convex shapes using GJK☆18Updated 7 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- Simple 2D physics simulation for use in video games.☆25Updated 4 years ago
- Some terrain generation using a low poly style☆11Updated 8 years ago
- Minimal C11 game libraries☆53Updated last year
- 2D game engine for retro games, built entirely from single-file header libraries.☆149Updated 2 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- Tiny and free software license in 299 bytes.☆32Updated 4 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 2 years ago
- Source code for the asteroid mining game I've been building.☆24Updated last year
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆29Updated last year
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 2 weeks ago
- Clone of the multipayer Bomberman experience playable in a web browser over WebRTC. Written in C with raylib.☆23Updated 4 years ago
- Minimalist software rasterizer☆9Updated 3 years ago
- Cute little physics engine.☆61Updated 7 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- A simple wrapper for sokol_gfx enabling multithreaded rendering.☆24Updated 3 years ago
- ☆39Updated 7 years ago
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆63Updated 4 years ago