mgerdes / water-simulationLinks
OpenGL Water Simulation
☆31Updated 8 years ago
Alternatives and similar repositories for water-simulation
Users that are interested in water-simulation are comparing it to the libraries listed below
Sorting:
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Updated 3 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆33Updated 5 years ago
- Triangle rasterization routines accelerated by SSE and AVX☆70Updated 7 years ago
- A real-time interactive progressive path tracer on the GPU.☆33Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated this week
- Realtime Software Rasterizer☆33Updated 5 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders and et…☆12Updated 6 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Updated last year
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Cute little physics engine.☆63Updated 8 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- 3D Game Engine☆21Updated 3 months ago
- Maciej's Toolbox☆66Updated 3 months ago
- C++ pathtracer written for Breda University of Applied Science academic year 2020-2021☆18Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Vulkan c helper library☆33Updated 2 months ago
- rex engine and game☆15Updated 3 years ago
- C++ library to read/write Truevision TGA/TARGA files☆28Updated last year
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- A collection of personal, single-header C and C++ libraries similar to the STB libraries. All avaliable in the public domain.☆13Updated 2 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- 16xAA font rendering using coverage masks☆21Updated 6 years ago
- A header-only linear algebra math library in C++☆9Updated 6 months ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆26Updated 3 years ago
- Enter the world of rasterization with simple hands-on code☆65Updated 5 years ago