cwei / DaydreamControllerLinks
Google VR Daydream Controller on iOS.
☆32Updated 2 years ago
Alternatives and similar repositories for DaydreamController
Users that are interested in DaydreamController are comparing it to the libraries listed below
Sorting:
- This is a iOS 8.x library for rendering VR content with SceneKit.☆31Updated 2 years ago
- A sample projects demonstrating how a leap motion control can be hooked to an iPhone to control an ARKit Scene.☆43Updated 6 years ago
- usdz file converter for creating Apple AR Quick Look 3D file☆26Updated 6 years ago
- Swift source code to demonstrate loading and texturing a .OBJ file using ModelIO☆27Updated last year
- SceneKit Rendering and ARKit 6DOF Tracking for Google Cardboard☆23Updated 7 years ago
- ARkit + GVR to make VR and Mixed Reality 6dof AR for iphone☆146Updated 6 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 7 years ago
- Export from Blender to .dae (collada), .gltf and .usdz☆29Updated 2 years ago
- Interface adapter for the LeapMotion to make it easier to work with inside of THREE.JS☆19Updated 11 years ago
- Apple Glasses test mode project☆65Updated 6 years ago
- Export photo albums to Sketchfab as interactive 3D galleries☆52Updated 6 years ago
- ☆47Updated 5 years ago
- Research and proof of concept of converting glTF to USDZ for AR Quick Look (iOS 12+).☆192Updated 7 years ago
- iOS Augmented Reality App template, modified to support a basic stereoscopic (two side-by-side camera) view. A few lines of code (and sto…☆83Updated 7 years ago
- Example usage of opencv/aruco ar markers to localize and persist objects with arkit.☆13Updated 7 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)☆22Updated 10 years ago
- An experimental iOS app for rapidly prototyping ARKit experiences with WebGL.☆163Updated 7 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- ☆21Updated 5 years ago
- Diving into ARKit internals.☆29Updated 8 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- An iOS app for testing WebXR☆215Updated 3 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 8 years ago
- Create custom geometry in SceneKit☆21Updated 7 years ago
- Example of using ARKit's private SPI to record and replay session sensor data☆84Updated 3 years ago
- Simple experiment to capture Depth data from the iPad Pro's LiDAR☆26Updated 3 years ago
- 3D Model of Google Daydream Controller☆15Updated 8 years ago
- SceneKit Cel Shader Example☆21Updated 8 years ago
- For work toward a feature in WebXR to geo-align coordinate systems. Feature lead: Blair MacIntyre☆37Updated 3 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆34Updated 11 years ago