Official implementation of the paper "Feature Splatting for Better Novel View Synthesis with Low Overlap"
☆16Dec 16, 2024Updated last year
Alternatives and similar repositories for FeatSplat
Users that are interested in FeatSplat are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Jul 17, 2025Updated 10 months ago
- Extended Implementation of FastLGS☆16Dec 17, 2024Updated last year
- Removing Transient Objects for 3D Scene Reconstruction☆58Mar 13, 2025Updated last year
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆66Sep 16, 2025Updated 8 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆168Mar 10, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Official implementations of the NexusSplats paper.☆41May 14, 2025Updated last year
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆35Apr 6, 2026Updated last month
- [AAAI-26] GAGS: Granularity-Aware 3D Feature Distillation for Gaussian Splatting☆59Nov 9, 2025Updated 6 months ago
- Improved 3DGS rasterizer.☆132Feb 26, 2025Updated last year
- Code for the SIGGRAPH Asia 2025 paper Gradient-Weighted Feature Back-Projection: A Fast Alternative to Feature Distillation in 3D Gaussia…☆22Dec 23, 2025Updated 4 months ago
- Official PyTorch implementation for "Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphs"☆44Jul 19, 2025Updated 10 months ago
- ☆31Apr 2, 2025Updated last year
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆65Aug 4, 2025Updated 9 months ago
- Code for Mesh-Guided Neural Implicit Field Editing.☆18Nov 23, 2023Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A confidence-aware depth-based optimization strategy for 3D Gaussian Splatting (3DGS).☆53Sep 23, 2025Updated 8 months ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated 9 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆66Jun 4, 2025Updated 11 months ago
- Underwater Image Enhancement with Physical-based Denoising Diffusion Implicit Models☆18Mar 24, 2025Updated last year
- Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenes☆16Nov 18, 2024Updated last year
- [ICCV 2025] This is the official repo for the paper "EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting"☆37Feb 1, 2026Updated 3 months ago
- TSGaussian: Semantic and Depth-Guided Target-Specific Gaussian Splatting from Sparse Views☆21Jan 14, 2026Updated 4 months ago
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆37Apr 9, 2025Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆206May 6, 2026Updated 2 weeks ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆67Jul 11, 2025Updated 10 months ago
- Instance Image Goal Navigation using 3D Gaussian Splatting and Diffusion Models☆13Nov 18, 2025Updated 6 months ago
- official code of "MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction"☆97Mar 28, 2025Updated last year
- BANF: Band-limited Neural Fields for Levels of Detail Reconstruction☆20Jul 28, 2025Updated 9 months ago
- SpecGaussian with latent features: A high-quality modeling of the view-dependent appearance for 3D Gaussian Splatting☆26Nov 7, 2024Updated last year
- [CVPR25] SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs☆17Aug 27, 2025Updated 8 months ago
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆78Nov 21, 2025Updated 6 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆261Aug 6, 2024Updated last year
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆79Nov 7, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆68Oct 9, 2025Updated 7 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆65Mar 31, 2026Updated last month
- [IROS 2025] CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splatting☆32Jul 25, 2025Updated 9 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆142Feb 10, 2026Updated 3 months ago
- Official code release for the PVSM paper: "From Rays to Projections: Better Inputs for Feed-Forward View Synthesis"☆44Jan 9, 2026Updated 4 months ago
- ☆19Aug 12, 2025Updated 9 months ago
- [AAAI' 26]SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction☆27May 11, 2026Updated last week