GlitchEnzo / UnityProceduralPrimitives
A set of helper scripts to procedurally generate 3D meshes.
β54Updated 9 years ago
Alternatives and similar repositories for UnityProceduralPrimitives:
Users that are interested in UnityProceduralPrimitives are comparing it to the libraries listed below
- A cubic bΓ©zier curve created in Unity using line renderers πΉβ36Updated last year
- Node library for ShaderGraphβ34Updated 3 years ago
- Dynamic Sky Sphere Systemβ67Updated 6 years ago
- Experiments with Unity's scriptable rendering pipeline.β30Updated 6 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader pluginβ22Updated 6 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studioβ31Updated 6 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).β56Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017β59Updated 4 years ago
- Custom nodes for Shader Graphβ31Updated 6 years ago
- β55Updated 7 months ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.β20Updated 4 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3Dβ53Updated 6 years ago
- Render MagicaVoxel vox files using the Unity VFX Graphβ38Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.β32Updated 4 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.β108Updated 6 years ago
- modular particle system using compute shaders.β29Updated 5 years ago
- various post-processing effects for Unityβ49Updated 5 years ago
- Rendering decals to an offscreen buffer in URP for shader effectsβ43Updated 3 years ago
- β62Updated 5 years ago
- Simple bake manager for lightmapping in Unityβ71Updated 6 years ago
- Real-time Terrain Grass Shader for Unity terrain.β47Updated 6 years ago
- A Unity add-on to control foliage placementβ29Updated 4 years ago
- Optimized blur for Unity using compute shadersβ32Updated 5 years ago
- Tools for Unity. Free to use (And always will be). (Unless you want to also buy them from Unity Asset Store). Also download my https://giβ¦β68Updated 2 weeks ago
- β32Updated 2 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeatureβ67Updated 2 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)β29Updated 3 years ago
- Skybox shaders for Unity.β24Updated 5 years ago
- β26Updated 6 years ago