GlitchEnzo / UnityProceduralPrimitives
A set of helper scripts to procedurally generate 3D meshes.
☆53Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for UnityProceduralPrimitives
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Unity wireframe material using Geometry Shaders☆30Updated 3 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆52Updated 3 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 4 years ago
- Custom nodes for Shader Graph☆30Updated 6 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- Implementation of a tornado (twister) in Unity that can interact with the environment (including the clouds)☆27Updated 2 years ago
- modular particle system using compute shaders.☆29Updated 5 years ago
- An UID component for Unity3d☆40Updated 6 years ago
- ☆63Updated 5 years ago
- Node library for ShaderGraph☆34Updated 3 years ago
- This includes the files needed to upgrade a vegetation shader to the instanced indirect implementation of Vegetation Studio☆31Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆36Updated 7 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- Unity shader and scripts for rendering solid clipped geometry☆46Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 4 years ago
- Unity Burst Job support for LibNoise.☆17Updated 4 years ago
- Tubular mesh (tube shape along a curve without torsion) builder for Unity.☆50Updated 7 years ago
- Optimized blur for Unity using compute shaders☆31Updated 5 years ago
- A set of shaders for Unity which use the rim of a surface to suggest depth.☆34Updated 3 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆59Updated 4 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆37Updated 5 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆32Updated 6 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 6 years ago
- GPU Particles for Unity☆49Updated 3 years ago
- A library for Unity to support creating and modifying curves in the editor.☆62Updated 2 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago