cj-mills / End-to-End-In-Game-Style-Transfer-Tutorial-IntelLinks
This tutorial series covers how to train your own style transfer model with PyTorch and implement it in Unity using the Barracuda library.
☆38Updated 3 years ago
Alternatives and similar repositories for End-to-End-In-Game-Style-Transfer-Tutorial-Intel
Users that are interested in End-to-End-In-Game-Style-Transfer-Tutorial-Intel are comparing it to the libraries listed below
Sorting:
- GPU Optical Flow on camera (webcam, kinect, Black Magic...)☆44Updated 3 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- RenderStream plugin for Unity☆39Updated 2 weeks ago
- [AI] Unity Barracuda implementation of Quickdraw recognition☆19Updated 5 years ago
- ☆18Updated 2 years ago
- Virtual Texture Source for Unity (WebCam, Video, AR Camera)☆32Updated 3 months ago
- VR Compatible Raymarching for Unity☆20Updated 9 months ago
- Tools for calibrating cameras and video projectors based on OpenCV.☆49Updated last year
- A simple NvPipe wrapper for Unity☆40Updated 3 years ago
- Unity3D Monocular depth estimation using Barracuda☆22Updated 3 years ago
- 3D volumetric fire on Unity☆13Updated 4 years ago
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆37Updated 2 years ago
- ☆28Updated 5 years ago
- Unity Morph Image based on Gpu particle☆14Updated 5 years ago
- 4DViews volumetric video + Unity☆104Updated 5 years ago
- Unity project of 3D pose estimation with VFX using Barracuda and VFX Graph.☆44Updated last year
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- This is PostEffect package(HLSL Shader).☆17Updated 5 years ago
- unity vfx graph benkyou suru☆14Updated 5 years ago
- Unity Shader Graph generated per particle animation curves for Visual Effect Graph☆30Updated 5 years ago
- A small procedural modeling project with Unity DXR path tracing☆20Updated last year
- (Unity) Utility components for testing purposes☆16Updated 9 months ago
- ☆13Updated 5 years ago
- This tutorial covers how to perform in-game style transfer in an HDRP project using the Barracuda infefence library.☆11Updated 3 years ago
- (Unity) Applying .cube LUT using Shader Graph☆33Updated 2 years ago
- A Unity package that allows using an LED screen as a backdrop with camera frustum projection☆61Updated 2 years ago
- 3D projection mapping for CityScope mobility exhibition in Cooper Hewitt design museum in New York City Dec 2018.☆35Updated 5 years ago
- Camera image effect for adjusting the viewport perspective using four corner handles (Unity3D).☆35Updated 3 years ago
- Utility library containing useful subgraphs for Unity VFX Graph☆19Updated 5 years ago
- A simple Unity project demonstrating how to perform object detection with the barracuda-inference-yolox package.☆12Updated last year