A real-time 3D fluid simulation implemented in WebGPU
β541Jun 9, 2025Updated last year
Alternatives and similar repositories for WebGPU-Ocean
Users that are interested in WebGPU-Ocean are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fluid simulation on a sphereπβ394Feb 21, 2025Updated last year
- Another interactive 3D fluid simulation in WebGPUβ183Apr 22, 2025Updated last year
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β148May 7, 2025Updated last year
- Parallel 2D fluid simulation implemented in Rust using wasm-bindgen-rayonβ34Feb 21, 2025Updated last year
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β169Jun 10, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- LudoGL is a WebGL2-only rendererβ77May 12, 2025Updated last year
- Interactive rug shader. Insired by https://x.com/_Dervishhβ55Jun 27, 2026Updated last month
- Realtime softbody simulation in the browser with WebGPUβ109Jun 16, 2025Updated last year
- Three.js library for fracturing and slicing meshes in real time.β409May 12, 2026Updated 2 months ago
- β135Dec 12, 2025Updated 7 months ago
- 2D fluid & soft body simulation based on Position Based Dynamicsβ53Sep 27, 2025Updated 10 months ago
- Real-Time Fluid Simulation using WebGPUβ22Updated this week
- A collection of Three.js Shading Language (TSL) texturesβ265Jun 8, 2026Updated 2 months ago
- β106Jun 26, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- WebGPU fluid simulation using Smoothed Particle Hydrodynamics (SPH) and PIC/FLIP methods.β106Apr 17, 2026Updated 3 months ago
- π° Bake your Three.js shaders or materials into textures!β179Jun 19, 2025Updated last year
- A simple rain and puddle simulation with splashes and ripples.β163Jul 1, 2025Updated last year
- π Interactive Water Surface shader component for React Three Fiberβ143Apr 6, 2024Updated 2 years ago
- Demo for Codropsβ59Jan 31, 2025Updated last year
- π§© Extend Three.js standard materials with your own shaders!β1,324Oct 12, 2025Updated 9 months ago
- β28Jun 4, 2025Updated last year
- WebGPU physics engine based on the AVBD solverβ412Apr 16, 2026Updated 3 months ago
- Demonstration showing real time effects and application of the "Jump Flood Algorithm"β110Dec 3, 2025Updated 8 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Computer Graphics Γtudes with WebGL and Three.jsβ156Oct 29, 2025Updated 9 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β443Jul 20, 2026Updated 3 weeks ago
- cheap interactive water using three.jsβ78May 5, 2026Updated 3 months ago
- Ocean demo in WebGPU with Babylon.jsβ144Jul 23, 2024Updated 2 years ago
- π‘οΈInteractive shield shader using three js (r3f)β28Sep 10, 2024Updated last year
- Raymarching abstraction for creating simple SDF animations with threejsβ186Feb 6, 2026Updated 6 months ago
- A comprehensive guide to optimization patterns in Three.js Shading Language (TSL) and WebGPU Renderer.β22Nov 25, 2025Updated 8 months ago
- A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.β264Oct 17, 2024Updated last year
- Geospatial Rendering in Three.jsβ1,591May 27, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- β45Jul 19, 2025Updated last year
- Implementation of Evan Wallace's webgl-water demo using ThreeJSβ288Oct 22, 2021Updated 4 years ago
- Dreamy Particles for Codropsβ32Dec 18, 2024Updated last year
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β488Updated this week
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ231Updated this week
- Spread all types of objects/models into a geometry easily. For threejsβ20Apr 1, 2026Updated 4 months ago
- Prototype for a "StaticSceneBVH" using three-mesh-bvhβ17Jan 23, 2026Updated 6 months ago