pissang / oidn-webLinks
Open Image Denoise on the Web
β266Updated 6 months ago
Alternatives and similar repositories for oidn-web
Users that are interested in oidn-web are comparing it to the libraries listed below
Sorting:
- β185Updated 2 years ago
- π An app to create, edit, and preview HDR environment maps in the browserβ174Updated 2 years ago
- β254Updated last week
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.jsβ43Updated last year
- Tools and IntelliSense for GLSL and WGSL.β161Updated 3 weeks ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist controlβ¦β68Updated last year
- Track your WebGPU memory usageβ79Updated 9 months ago
- Realtime softbody simulation in the browser with WebGPUβ104Updated 7 months ago
- Inspection debugger for WebGPUβ299Updated 3 weeks ago
- Realtime path tracing via WebGPU compute shadersβ166Updated 6 months ago
- WebGPU Gameβ188Updated last year
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β134Updated 9 months ago
- π Minimal three.js alternative.β356Updated last month
- Procedural 3D graphics editor for the webβ345Updated last year
- A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmapβ155Updated last month
- β90Updated this week
- A tiny WGSL online editorβ182Updated 2 years ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.β108Updated 2 years ago
- A WebGPU capture and debugging toolβ44Updated last year
- A case study in effective WebGPU patterns for rendering glTF modelsβ68Updated last year
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and commentsβ132Updated 5 months ago
- Visual graph editor for Three TSLβ60Updated 8 months ago
- β¨ TSLFX β’ Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)β103Updated 2 months ago
- A WebGPU Shading Language parser and reflection library for Javascript.β260Updated last month
- β76Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, aβ¦β73Updated last year
- GPU based frustum and occlusion culling in WebGL.β58Updated 2 years ago
- β153Updated last year
- π‘ Better lighting in three.jsβ315Updated 2 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β453Updated 7 months ago