kishimisu / WebGPU-Fluid-Simulation
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
☆83Updated last year
Related projects ⓘ
Alternatives and complementary repositories for WebGPU-Fluid-Simulation
- Inspection debugger for WebGPU☆179Updated 3 weeks ago
- A tiny WGSL online editor☆179Updated last year
- Some helpers for webgpu☆196Updated last week
- Realtime path tracing via WebGPU compute shaders☆89Updated 7 months ago
- Website source code☆92Updated this week
- Track your WebGPU memory usage☆63Updated this week
- ☆25Updated 9 months ago
- WebGPU water simulation handling up to a million particles.☆34Updated 2 months ago
- Metaballs rendered in WebGPU☆75Updated 10 months ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆188Updated this week
- Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.☆124Updated this week
- WebGPU demo for deferred rendering, cloth simulation, and particle effects☆20Updated last year
- Cross-platform compute shader engine☆118Updated 4 months ago
- Fast WebGPU 3d math library☆307Updated last week
- Raymarching abstraction for creating simple SDF animations with threejs☆156Updated last year
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆66Updated last week
- ☆38Updated last year
- ☆179Updated last year
- Check for and avoid redundant state setting☆35Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆57Updated 11 months ago
- ☆36Updated last year
- GPU based frustum and occlusion culling in WebGL.☆50Updated 9 months ago
- Web implementation of volumetric grids☆139Updated last year
- A series of docs detailing best practices for developing with WebGPU☆337Updated last year
- ☆35Updated 2 years ago
- ☆69Updated 9 months ago
- A starter template for WebGPU development using webpack☆30Updated 6 months ago
- Path tracing with WebGPU compute shaders☆30Updated 8 months ago
- WebGPU-powered, Halloween-themed breakout game☆98Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆83Updated last month