kishimisu / WebGPU-Fluid-Simulation
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
☆92Updated last year
Alternatives and similar repositories for WebGPU-Fluid-Simulation:
Users that are interested in WebGPU-Fluid-Simulation are comparing it to the libraries listed below
- Shadertoy for WebGPU compute shaders.☆99Updated this week
- Track your WebGPU memory usage☆67Updated 3 months ago
- A tiny WGSL online editor☆180Updated last year
- Inspection debugger for WebGPU☆205Updated this week
- Some helpers for webgpu☆224Updated last week
- ☆136Updated 11 months ago
- ☆181Updated last year
- Metaballs rendered in WebGPU☆83Updated 2 months ago
- WebGPU water simulation handling up to a million particles.☆42Updated 5 months ago
- Raymarching abstraction for creating simple SDF animations with threejs☆169Updated 3 weeks ago
- Path tracing with WebGPU compute shaders☆33Updated 11 months ago
- Realtime path tracing via WebGPU compute shaders☆106Updated 11 months ago
- ☆26Updated last year
- ☆36Updated 3 weeks ago
- ☆110Updated 2 weeks ago
- Cross-platform compute shader engine☆123Updated 2 weeks ago
- ☆69Updated last year
- WebGPU demo for deferred rendering, cloth simulation, and particle effects☆21Updated last year
- A WebGPU Shading Language parser and reflection library for Javascript.☆202Updated this week
- Web implementation of volumetric grids☆145Updated last year
- ☆35Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆90Updated 4 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.☆190Updated 2 weeks ago
- ☆78Updated 2 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆70Updated 2 months ago
- WebGPU implementation for the radix sort algorithm as described in the paper "Fast 4-way parallel radix sorting on GPUs"☆50Updated 5 months ago
- Check for and avoid redundant state setting☆35Updated last year
- A simple, template literals-based preprocessor for WGSL shaders☆60Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆62Updated 11 months ago