abhayexe / three.js-unrealLinks
β32Updated 8 months ago
Alternatives and similar repositories for three.js-unreal
Users that are interested in three.js-unreal are comparing it to the libraries listed below
Sorting:
- π° Bake your Three.js shaders or materials into textures!β172Updated 7 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β145Updated 7 months ago
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β134Updated 8 months ago
- β64Updated 6 months ago
- Created Dissolve effect I saw in a game using GLSL & Three.js.β65Updated 9 months ago
- Visual graph editor for Three TSLβ57Updated 8 months ago
- A simple rain and puddle simulation with splashes and ripples.β147Updated 6 months ago
- A simple and versatile VFX engine for Threejs & React Three Fiberβ111Updated 4 months ago
- β30Updated 7 months ago
- β28Updated 7 months ago
- My creative frontend portfolioβ57Updated 2 weeks ago
- A simple to use holographic material for vanilla threejsβ100Updated 2 years ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β113Updated last month
- A beautiful and performant lens flare.β17Updated last year
- A customizable React component for OrbitControls with smooth zoomβ21Updated last year
- β Toolkit for building Three.js and React Three Fiber Apps for VIVERSE and beyond.β119Updated 2 weeks ago
- β90Updated 2 weeks ago
- A custom threejs material that creates a transition effect on color changeβ40Updated last year
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β200Updated 7 months ago
- Experimentation with TSL, particles and geometry in computeβ50Updated last year
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ103Updated last year
- β126Updated 5 months ago
- Three.js library for fracturing and slicing meshes in real time.β315Updated last month
- An extension to ThreeJS's MeshPhysicalMaterial that adds flakes, fresnel and "Orange Peel" effects.β50Updated 6 months ago
- A simple to use fake glow material for vanilla threejsβ128Updated last year
- Collection of threejs scenes build with React Three Fiber, Zustand and GSAPβ52Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ207Updated this week
- Fake stylized caustics efffect using Voronoi noise.β28Updated 6 months ago
- β24Updated last month
- β20Updated last year