matsuoka-601 / WaterBallLinks
Fluid simulation on a sphereπ
β353Updated 10 months ago
Alternatives and similar repositories for WaterBall
Users that are interested in WaterBall are comparing it to the libraries listed below
Sorting:
- A real-time 3D fluid simulation implemented in WebGPUβ452Updated 7 months ago
- π° Bake your Three.js shaders or materials into textures!β171Updated 6 months ago
- Daily GLSL Shaders!β46Updated last week
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β131Updated 8 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β135Updated 7 months ago
- Realtime softbody simulation in the browser with WebGPUβ103Updated 6 months ago
- Three.js shape loaders for GeoJSON and WKT formatsβ226Updated 5 months ago
- β64Updated 5 months ago
- A simple R3f character controllerβ121Updated 4 months ago
- Another interactive 3D fluid simulation in WebGPUβ141Updated 8 months ago
- Open Image Denoise on the Webβ266Updated 5 months ago
- A simple and versatile VFX engine for Threejs & React Three Fiberβ109Updated 3 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ103Updated last year
- Demo for Codropsβ49Updated 11 months ago
- A simple rain and puddle simulation with splashes and ripples.β144Updated 6 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β111Updated 3 weeks ago
- Created Dissolve effect I saw in a game using GLSL & Three.js.β64Updated 9 months ago
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β198Updated 6 months ago
- Three.js library for fracturing and slicing meshes in real time.β311Updated last month
- β33Updated 9 months ago
- β86Updated last week
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ152Updated last year
- β175Updated last year
- π‘ Better lighting in three.jsβ313Updated 2 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β452Updated 6 months ago
- Meshlineβ91Updated last week
- Interactive rug shader. Insired by https://x.com/_Dervishhβ52Updated 6 months ago
- Web experiment inspired by the liquid-geo interface designs form the movie Man of Steelβ51Updated 7 months ago
- LudoGL is a WebGL2-only rendererβ73Updated 7 months ago
- β244Updated last month