klevron / test-webgpuLinks
☆60Updated 3 weeks ago
Alternatives and similar repositories for test-webgpu
Users that are interested in test-webgpu are comparing it to the libraries listed below
Sorting:
- Created Dissolve effect I saw in a game using GLSL & Three.js.☆63Updated 4 months ago
- Visual graph editor for Three TSL☆45Updated 2 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆163Updated last month
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆120Updated last month
- Fake stylized caustics efffect using Voronoi noise.☆26Updated last month
- A simple rain and puddle simulation with splashes and ripples.☆124Updated last month
- ☆17Updated last year
- A beautiful and performant lens flare.☆17Updated last year
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆103Updated 3 months ago
- LudoGL is a WebGL2-only renderer☆64Updated 2 months ago
- A simple R3f character controller☆96Updated last week
- 🛡️Interactive shield shader using three js (r3f)☆26Updated 10 months ago
- A particle system based on GPGPU, running with React Three Fiber☆52Updated 8 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆134Updated 11 months ago
- ☆26Updated last month
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆69Updated last year
- Daily GLSL Shaders! @shader_daily on Twitter.☆45Updated last week
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.js…☆54Updated 5 months ago
- Terrain generation tool, using real-earth data and deep learning techniques☆77Updated last year
- Realistic water shader built with Three.js☆54Updated 6 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆91Updated 2 weeks ago
- Three.js library for fracturing and slicing meshes in real time.☆198Updated 4 months ago
- ☆73Updated 2 weeks ago
- ☆79Updated last year
- A custom threejs material that creates a transition effect on color change☆33Updated 9 months ago
- ☆42Updated last year
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆90Updated 11 months ago
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆92Updated last month
- threejs postprocess effect to generate outlines in the scene☆27Updated last year
- A customizable React component for OrbitControls with smooth zoom☆21Updated 10 months ago