waitingtocompile / spool
A header only job-based parallelism framework for C++
☆16Updated 2 years ago
Alternatives and similar repositories for spool:
Users that are interested in spool are comparing it to the libraries listed below
- C++17 tiny vector math library☆42Updated last year
- Inspect C++ memory in the browser☆97Updated 2 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 4 months ago
- Templated hierarchical spatial trees designed for high-peformance.☆127Updated last year
- Axis aligned bounding box implemented on top of GLM☆28Updated 11 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Single-header libraries from the Magnum engine☆117Updated last month
- Integration libraries for the Magnum C++11 graphics engine☆103Updated 3 weeks ago
- Here some advanced examples of OpenGL will be presented☆29Updated 7 years ago
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆89Updated 3 years ago
- particle experiments☆19Updated 9 years ago
- A comparison of the GLM, CLM, and Eigen libraries for speed and ease of use.☆40Updated 2 months ago
- The C++11 way of implementing the Fast Pimpl Idiom☆46Updated 12 years ago
- ☆28Updated 4 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆94Updated 5 months ago
- Lightweight C++ task system☆79Updated 7 years ago
- Aimed to eliminate preprocessor hell in shaders and kernels.☆44Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆53Updated 6 years ago
- Kahncode Core Library☆32Updated 2 years ago
- Donner SVG, a modern C++20 SVG rendering library supporting the latest SVG2 and CSS3 standards☆19Updated 2 weeks ago
- An entity component framework.☆52Updated 3 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- The Configurable Math Library☆83Updated 4 months ago
- Everything I am (was...) passionate about - the best game engine ever☆51Updated 4 years ago
- A lightweight C++ graph library☆76Updated 2 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- Data Oriented Tower Defense Example☆55Updated 3 months ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 6 years ago
- Archived!☆27Updated 3 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆22Updated last year