fractal-puppy / EngineLinks
☆10Updated 5 years ago
Alternatives and similar repositories for Engine
Users that are interested in Engine are comparing it to the libraries listed below
Sorting:
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆15Updated 5 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆19Updated 3 years ago
- 3D game engine using OpenGL.☆9Updated 6 years ago
- a toy 3d game engine with voxel support☆28Updated last year
- converter and viewer for custom animated 3d mesh format☆8Updated 7 years ago
- OpenGL 3D game engine☆7Updated 10 months ago
- Ravine is a graphics framework built with Vulkan, GLFW, ImGUI and GLM.☆10Updated 2 years ago
- 2d collision with tinyc2☆8Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- CPU Software Rasterizer project made with SDL☆12Updated last year
- Fully multithreaded C++ CPU rasterizer☆27Updated 5 years ago
- Some 2D collision detection and physics stuff.☆11Updated 11 years ago
- Dynamic tree paper and resources☆18Updated last year
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆17Updated 2 weeks ago
- A small realtime software rendering library☆16Updated 5 years ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- Simple 3D game engine for educational purposes☆17Updated last year
- ☆11Updated 2 years ago
- Source code for the game Amalgamation by Polyhedron☆7Updated 11 years ago
- Tutorial Project for Screen Space Reflection☆10Updated 10 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆22Updated 5 years ago
- ☆12Updated 7 years ago
- a collections of rendering techniques based on d3d11 for study 渲染技术的收集与学习☆24Updated 5 years ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆14Updated 9 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago