rumaniel / Awesome-Game-Networking
A Curated List of Game Network Programming Resources
☆232Updated last year
Alternatives and similar repositories for Awesome-Game-Networking:
Users that are interested in Awesome-Game-Networking are comparing it to the libraries listed below
- A Curated List of Game Network Programming Resources☆22Updated this week
- Source code for gafferongames.com☆148Updated 10 months ago
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆242Updated 6 months ago
- A curated collection of resources to game development.☆294Updated 7 months ago
- ☆105Updated 5 years ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆299Updated last year
- Game Engines with Source: Learning from the best☆437Updated 4 months ago
- A curated list of Entity-Component-System (ECS) libraries and resources☆577Updated last week
- Data-oriented networking playground for the reliable UDP transports☆106Updated last year
- GOAP☆107Updated 9 years ago
- Jet-Lagged Engine is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.☆290Updated 3 weeks ago
- single header C(99) library to implement client-server network code for games☆474Updated 3 months ago
- A full-featured editor for working with Utility-based AI☆269Updated 6 years ago
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 3 months ago
- Quake-style multiplayer FPS demo that integrates a number of modern netcode techniques for quality of gameplay.☆157Updated 2 years ago
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆164Updated 5 months ago
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆203Updated last year
- Single-header, cross-platform libraries for game development☆322Updated this week
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆70Updated 2 weeks ago
- Novice-built game engine from the ground up (with blogs!)☆417Updated 6 years ago
- Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files…☆301Updated 2 weeks ago
- C++ containers for arrays, lists, maps, hash tables, trees, and graphs.☆189Updated last year
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆609Updated last year
- A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored i…☆203Updated 5 months ago
- JoltPhysics C# bindings☆280Updated this week
- Retired version 3 repository☆413Updated 5 months ago
- ☆131Updated 4 years ago
- A fast C++23 3D game engine for modern devices, with wide platform support☆702Updated this week
- Traktor Game Engine☆252Updated this week
- Optimised voxel mesh generation, written in C# and open sourced from the Vercidium Engine.☆111Updated 10 months ago