marialarsson / procedural_knotsLinks
This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It is implemented as a shader program in PyOpenGL and GLSL.
☆46Updated 2 years ago
Alternatives and similar repositories for procedural_knots
Users that are interested in procedural_knots are comparing it to the libraries listed below
Sorting:
- ☆81Updated 4 years ago
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆141Updated 3 years ago
- The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane☆112Updated 7 years ago
- C++ implementation of the Surface Winding Numbers algorithm, which computes inside-outside on general surfaces.☆55Updated 11 months ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆108Updated 2 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆87Updated 3 months ago
- C++ demo of the Vector Heat Method & Affine Heat Method. Interpolate scalars and vectors on surfaces, compute log maps, and more.☆65Updated 5 months ago
- A tiny version of VBD, focused on mass spring strand simulation.☆127Updated last year
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆49Updated last year
- Interactive surface flow toy implemented in Taichi☆67Updated 3 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆174Updated 2 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆38Updated 3 years ago
- ☆94Updated 6 years ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆38Updated 4 years ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆173Updated last year
- ☆130Updated 6 months ago
- ☆183Updated last year
- ☆112Updated 5 years ago
- ☆79Updated last year
- ☆31Updated 2 months ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆106Updated 4 years ago
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆63Updated 5 years ago
- ☆67Updated 2 years ago
- implementation of SIGGRAPH 2020 paper 'A class of C2 interpolating Splines - cem yuksel'☆18Updated 2 years ago
- Semi-procedural textures using PPTBF (Point Process Texture Basis Functions).☆43Updated 4 years ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆53Updated last week
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆92Updated 6 years ago