marialarsson / procedural_knots
This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It is implemented as a shader program in PyOpenGL and GLSL.
☆43Updated last year
Related projects ⓘ
Alternatives and complementary repositories for procedural_knots
- The code accompanying the paper "Developability of Triangle Meshes" by Oded Stein, Eitan Grinspun and Keenan Crane☆105Updated 6 years ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆32Updated 3 years ago
- ☆77Updated 3 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆84Updated 9 months ago
- The official implementation of the research paper "DAG Amendment for Inverse Control of Parametric Shapes"☆172Updated 11 months ago
- C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)☆14Updated last year
- Isotropic Remeshing of Triangulated Surface☆85Updated last year
- implementation of SIGGRAPH 2020 paper 'A class of C2 interpolating Splines - cem yuksel'☆16Updated last year
- C++ demo of the Vector Heat Method (Sharp, Soliman, and Crane. 2019.)☆61Updated 4 years ago
- ☆47Updated 4 months ago
- ☆25Updated last year
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆38Updated last year
- ☆21Updated 3 months ago
- An introductory course intrinsic triangulations for powerful & robust geometry processing --- tutorial code and links.☆123Updated 2 years ago
- A collection of common mesh subdivision algorithms☆91Updated 6 years ago
- A simple parametric model of plain-knit yarn curves, with C code and other resources.☆51Updated last year
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆34Updated 2 years ago
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆55Updated last year
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆47Updated 4 months ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆71Updated 2 years ago
- Double bubbles sans toil and trouble: discrete circulation-preserving vortex sheets for soap films and foams☆63Updated 2 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆81Updated last year
- Fast Quasi-Harmonic Weights for Geometric Data Interpolation.☆22Updated 7 months ago
- ☆25Updated 8 months ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆47Updated 5 months ago
- QuadWild extended with BiMDF solver☆62Updated last month
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆70Updated 7 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆26Updated last year
- An implementation of the variational viscosity method from the SCA paper [Batty and Bridson 2008]: "Accurate Viscous Free Surfaces for Bu…☆34Updated 6 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆56Updated 4 years ago