lmas / opensimplex
This repo has been migrated to https://code.larus.se/lmas/opensimplex
☆243Updated 11 months ago
Alternatives and similar repositories for opensimplex:
Users that are interested in opensimplex are comparing it to the libraries listed below
- Perlin noise library for Python☆433Updated 3 years ago
- ☆176Updated last year
- An implementation of mxgmn/WaveFunctionCollapse in Python☆140Updated 4 years ago
- Successors to OpenSimplex Noise, plus updated OpenSimplex.☆603Updated last year
- Python module wrapping C++ FastNoiseSIMD☆39Updated last year
- Oisín: Wave Function Collapse for poetry☆250Updated 7 years ago
- Cellular Automata GPU Renderer using the Vulkan API☆372Updated 2 years ago
- A fast and simple perlin noise generator using numpy☆317Updated last year
- An implementation of Wave Function Collapse with a focus on performance.☆415Updated 6 months ago
- Bitmap generation from a single example with convolutions and MCMC☆749Updated 2 years ago
- The Wavefunction Collapse Algorithm explained very clearly☆300Updated 2 years ago
- Information about procedural city generation☆153Updated 4 years ago
- A version of langton's ant with many ants that evolve their rule sets and compete for resources☆50Updated 5 years ago
- Texture synthesis from examples☆975Updated 2 years ago
- Advanced, modular, coupled geomorpohology simulator for real-time procedural terrain generation.☆285Updated last year
- Classes and functions to deal with hexagonal grids.☆46Updated 4 years ago
- WaveFunctionCollapse on graphs☆61Updated 4 years ago
- A simple, efficient, easily hackable C++ implementation of 3d model synthesis / wave function collapse☆209Updated 5 years ago
- Procedural Hydrology / River / Lake Simulation☆658Updated 2 years ago
- Wave function collapse python implementation☆63Updated 6 years ago
- Smooth random noise generator☆70Updated last week
- Poisson Disc Sampling in Python☆42Updated 7 years ago
- A procedural function that generates dendritic patterns and is locally computable.☆79Updated 2 years ago
- This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron☆114Updated 2 months ago
- Simple C++ implementatoin of particle-based hydraulic erosion on a square grid☆107Updated 5 years ago
- Python module for parsing and writing MagicaVoxel vox file☆103Updated last year
- Procedural map creator☆90Updated 7 months ago
- Fast OpenGL Mathematics (GLM) for Python☆225Updated last week
- A GUI application to generate random sprites and export as icon.☆169Updated 3 years ago
- Evolving squids through neuroevolution☆162Updated 4 years ago