Molth / Kcp-CSharp
High performance pure c# kcp implementation
☆42Updated last week
Related projects: ⓘ
- ENet reliable UDP networking library☆25Updated last week
- Unity环境下的一套控制与触发系统,无需另写代码即可控制状态和进度、触发各种变化、监听各种事件,算是一款低代码化插件。☆29Updated last month
- Memory-compact BehaviorTree (use c# unsafe pointer && struct)☆47Updated last year
- CosmosEngine是一款轻量级的服务器框架,提供高速可靠UDP传输协议。支持网络多通道、服务器间RPC大数据流传输通讯,非常容易改成分布式服务器。本框架长期维护更新,LTS。☆67Updated 6 months ago
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆40Updated 3 weeks ago
- Differential Hybrid Execution demo project☆27Updated 3 weeks ago
- 基于https://github.com/qiankanglai/LoopScrollRect 简化了LoopScrollPrefabSource的操作,同时增加了2个回调接口,方便日常使用.☆24Updated 3 years ago
- CZToolKit的通用依赖库☆20Updated this week
- Unity UI MVVM Framework☆14Updated last month
- A fixed-point math library similar to unity.mathematics☆30Updated last month
- ☆29Updated this week
- 用于检查热更程序集是否引用了被裁剪的AOT类型☆32Updated 8 months ago
- 通过Jenkins服务使用python语言来对Unity和周边进行构建和自动化操作☆30Updated 6 months ago
- Based on Unity to simply implement algorithms commonly used in game program development;基于Unity简单地实现游戏程序开发中常用的算法☆9Updated 5 years ago
- cocos2dx action 移植到unity☆16Updated last year
- Unity常用的UI工具☆17Updated 2 years ago
- High performance TCP server/client library written in C#☆28Updated last year
- WooLocalization☆28Updated this week
- ☆38Updated this week
- UGUI☆43Updated 2 years ago
- 整理了Timeline的一些简单扩展☆28Updated last year
- unity game framework 游戏框架,使用hybridclr作为热更方案,包括了基本架构、资源打包加载、UI框架、网络层(tcp,udp,kcp,websocket)☆49Updated last month
- 一个简单可编辑的状态控制器☆40Updated 3 weeks ago
- ☆44Updated last year
- ☆13Updated 2 years ago
- XMLib 公共库☆17Updated last year
- 本仓库用于存放一些自创的小工具、对Unity的实用扩展、对第三方插件的扩展等。支持使用Unity Package Manager安装。☆41Updated last week
- 基于Unity3D的UIToolkit实现行为树编辑器,Runtime部分支持导出到服务端,帧同步框架运行。☆26Updated 2 months ago
- 两种游戏常用几何判定☆15Updated last year
- ☆28Updated last year