leonardo-ono / JavaComancheLikeSimpleVoxelSpaceEngineTestLinks
Java 2.5D Comanche-like Simple Voxel Space Engine test implemented using just standard libraries (java 2D, Swing, AWT), so no external libraries required. Video: https://youtu.be/d1MVZukvP_w
☆20Updated 8 years ago
Alternatives and similar repositories for JavaComancheLikeSimpleVoxelSpaceEngineTest
Users that are interested in JavaComancheLikeSimpleVoxelSpaceEngineTest are comparing it to the libraries listed below
Sorting:
- Koin3D, a java port of Coin3D with LWJGL☆17Updated last year
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- A simple 3D software renderer for Java☆13Updated 4 years ago
- A simple Java and LWJGL flight simulator☆31Updated 13 years ago
- Hardware accelerated voxel ray marching☆38Updated 4 years ago
- A game engine with scene graph using OpenGL 3.3 core profile with LWJGL☆17Updated 3 months ago
- A collection of Java packages for making networked 3D games☆52Updated this week
- A photorealistic, realtime and GPU-based renderer written in Java☆30Updated 4 years ago
- An editor for a Doom-like engine, using LibGdx.☆36Updated 9 years ago
- A selection of Java 4K games☆16Updated 5 years ago
- OpenGL Voxel Splatting☆20Updated 10 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆12Updated 5 years ago
- [Retired] A 3D RPG engine inspired by early NDS Pokémon games, built with libGDX☆38Updated 3 years ago
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆46Updated last year
- An evolutionary approach to optimizing L-systems☆21Updated 4 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- ☆17Updated 8 years ago
- Space Shooter Game. Android / Desktop / WebGL☆87Updated 10 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 5 years ago
- A quick port of "A first-person engine in 265 lines" from JavaScript to Java using the libGDX framework.☆73Updated 11 years ago
- Mario Kart clone written in C++ and Allegro☆23Updated 6 years ago
- A wee educational programming environment.☆20Updated 7 years ago
- a Raytracer made purely in Java.☆10Updated 10 years ago
- An Open Source Futuristic Action Flight Simulator Game Inspired By Carrier Command☆31Updated last year
- 3D Multiplayer First Person Shooter☆23Updated 12 years ago
- A high-performance photo-realistic 3-D renderer☆15Updated 9 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago