YvesBoyadjian / Koin3D
Koin3D, a java port of Coin3D with LWJGL
☆17Updated last year
Alternatives and similar repositories for Koin3D
Users that are interested in Koin3D are comparing it to the libraries listed below
Sorting:
- The goal of this project is to demonstrate JME 3.0 capabilities on Android.☆12Updated 9 years ago
- simple libgdx single screen 3d first person game using bullet physics☆8Updated 5 years ago
- A game engine with scene graph using OpenGL 3.3 core profile with LWJGL☆16Updated this week
- Physically based sky rendering library☆22Updated 4 years ago
- A Java to C++ transpiler project☆47Updated last month
- A 3d ui,style and interaction library for libgdx☆14Updated 7 years ago
- Java 2.5D Comanche-like Simple Voxel Space Engine test implemented using just standard libraries (java 2D, Swing, AWT), so no external li…☆20Updated 8 years ago
- JOGL Utilities☆25Updated 5 years ago
- ToneGod's graphical user-interface library for jMonkeyEngine3☆10Updated last week
- A small game using Fleks Entity Component System.☆10Updated last year
- PBR shader implementation in libgdx☆16Updated 8 years ago
- Colorful arcade shooter☆8Updated 5 years ago
- Blender exporter to create G3D text files. The G3D format is a 3D model document format compatible with the LibGDX framework.☆56Updated 5 years ago
- [Retired] A 3D RPG engine inspired by early NDS Pokémon games, built with libGDX☆38Updated 2 years ago
- ☆16Updated 5 years ago
- A photorealistic, realtime and GPU-based renderer written in Java☆30Updated 4 years ago
- A simple platform game using an ECS and LibGDX, designed to be extended.☆10Updated 4 years ago
- A fork of the Bullet physics library java port by Jezek2, ported to LibGdx library to allow GWT support under Apache 2.0 license.☆14Updated 7 years ago
- An easy-to-use toolkit for incorporating MacPaint / Microsoft Paint-like tools into a Java Swing or JavaFX application.☆33Updated 3 years ago
- A 3D java game engine built on the libGDX framework.☆10Updated 4 years ago
- Java imgui binding for libgdx☆34Updated last week
- PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.☆19Updated 2 years ago
- libgdx/artemis-odb game - The more you have, the worse it is. Ludum dare 40 entry.☆10Updated 7 years ago
- Adds support for writing animated GIF, PNG8, and animated PNG (including full-color) from libGDX☆46Updated last month
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- A block (voxel) engine for jMonkeyEngine☆43Updated 2 years ago
- Full OpenGL support for SWT in LWJGL 3☆37Updated 3 years ago
- Radium is an open source game engine built with OpenGL and Java.☆11Updated last year
- 2d game based on soft body physics☆15Updated 7 years ago
- Sample game project using kotlin, gradle, libgdx for client, spring-boot for server, and a common protocol module☆9Updated 2 years ago