☆33Jun 11, 2023Updated 3 years ago
Alternatives and similar repositories for itmo-dc-ml-solutions
Users that are interested in itmo-dc-ml-solutions are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Feb 17, 2026Updated 8 months ago
- Fast Implementations of Sparse Sets in C++☆11Oct 8, 2018Updated 8 years ago
- Quick, mostly realtime, fake caustics for Blender. It's not accurate but can be modified. Probably finished as of writing this.☆15Sep 28, 2025Updated last year
- a realistic eyeball shader for unity☆15Feb 19, 2021Updated 5 years ago
- Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.☆15Jun 16, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A small DirectX 11 framework that renders objects using Physically Based Rendering.☆21Apr 23, 2018Updated 8 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆25Apr 25, 2019Updated 7 years ago
- ☆24Jan 16, 2022Updated 4 years ago
- ☆34Dec 14, 2025Updated 10 months ago
- Sample C++ project which uses modern CMake to build☆22Jun 11, 2017Updated 9 years ago
- Performance and bandwidth tester for D3D12 memory pools☆34Jan 18, 2024Updated 2 years ago
- ☆50Oct 19, 2026Updated last week
- Rayground is a web-based framework for rapid prototyping of algorithms based on the ray tracing paradigm.☆31Feb 23, 2022Updated 4 years ago
- A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/N…☆35Aug 6, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Roadmap по материалам о DevOps, помогающим его понять, осмыслить и принять☆63Dec 7, 2019Updated 6 years ago
- A comprehensive collection of open source C++ samples for Direct3D 11, Direct3D 12, OpenGL 4, Vulkan 1, Metal 3 and OpenAL 1.☆79Jul 30, 2026Updated 2 months ago
- GameWorks cross-platform graphics API samples☆40Jun 3, 2016Updated 10 years ago
- 1000 задач на Java. Навигация по задачам в конце страницы.☆321Aug 13, 2023Updated 3 years ago
- Mountea Inventory & Equipment is an Open-source Mountea Framework components based simple framework allowing you to construct Inventory s…☆45Oct 19, 2026Updated last week
- A deferred shading implementation with DirectX 12☆37Jan 15, 2016Updated 10 years ago
- Directx 12 toy engine☆42Mar 21, 2020Updated 6 years ago
- ☆48Mar 21, 2018Updated 8 years ago
- Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.☆50Oct 1, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Examples of custom K2 Nodes for use in Unreal Engine 4/5☆53Nov 1, 2022Updated 3 years ago
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering☆70Jul 13, 2026Updated 3 months ago
- ☆107Sep 9, 2025Updated last year
- A framework for learning DirectX12 and demonstrate graphics techniques☆75Aug 29, 2020Updated 6 years ago
- A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"☆98Jun 28, 2021Updated 5 years ago
- A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Ra…☆106Jan 22, 2019Updated 7 years ago
- minimal but extensible header only implementation of photon mapping in C++☆124Nov 28, 2021Updated 4 years ago
- AMD GPU particles sample based on DirectX 11☆128Sep 6, 2016Updated 10 years ago
- A GitHub Action that sends beautifully formatted Telegram notifications when new issues are created in your repository. Get instant alert…☆61Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 🚀Структурированный список ресурсов для изучения Java.☆197Mar 23, 2026Updated 7 months ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆146Oct 21, 2025Updated last year
- ☆162Dec 14, 2020Updated 5 years ago
- Quest and dialog editor for UnrealEngine.☆157May 5, 2020Updated 6 years ago
- Introductory DirectX 12 sample☆161Aug 11, 2020Updated 6 years ago
- Вопро сы и ответы к интервью Java разработчика☆6,222Sep 1, 2026Updated last month
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆177Aug 16, 2024Updated 2 years ago