BrainStronk / TinyEngineLinks
A tiny game engine written in C.
☆32Updated 5 years ago
Alternatives and similar repositories for TinyEngine
Users that are interested in TinyEngine are comparing it to the libraries listed below
Sorting:
- Game related libraries written in C/C++ written by T. Spaete☆192Updated last week
- Single file Vulkan API loader.☆175Updated 3 months ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- simple example for building native app on Android☆82Updated last year
- A single-header animated GIF exporter☆220Updated 4 months ago
- workbench is a framework/library for building games in Odin.☆60Updated 4 years ago
- A game engine.☆27Updated 9 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆43Updated 2 years ago
- Starter code for Metal graphics programming in the Handmade style☆38Updated 5 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆67Updated 4 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- x64 assembler library in C☆24Updated 4 years ago
- C Unicode/OpenType Library☆49Updated 6 months ago
- A featureful realtime 3D software render☆27Updated 7 years ago
- Example of how to use stb_truetype library for rendering TrueType fonts.☆91Updated 3 years ago
- A small C library for opening a file dialog☆202Updated last year
- Single file OpenGL API loader.☆66Updated 3 months ago
- [abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies☆162Updated 6 years ago
- A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.☆343Updated 6 years ago
- A compiler for a custom language written in C++.☆41Updated 4 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆38Updated last month
- Links to stuff that looks useful.☆170Updated last month
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 9 months ago
- A juicy feature-packed debug menu intended for games.☆168Updated 4 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- ☆11Updated last year
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago