Screen space global illumination for interactive mixed reality
☆14Dec 13, 2017Updated 8 years ago
Alternatives and similar repositories for SSGI
Users that are interested in SSGI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- SSGI shader for Godot☆41Sep 27, 2018Updated 8 years ago
- OpenGL Skeletal Animation☆11Oct 10, 2023Updated 3 years ago
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Aug 11, 2012Updated 14 years ago
- Experiment of global illumination in screen space☆92Mar 26, 2018Updated 8 years ago
- High Dynamic Range image support for the web. (HTML, canvas & webGL) Used for HDR support in the official Khronos glTF examples.☆62Oct 30, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- virtual texture☆20Jul 17, 2020Updated 6 years ago
- Using LLVM Clang on Windows with CMake☆10Dec 4, 2021Updated 4 years ago
- A seedable Owen-scrambled Sobol sequence.☆20Aug 20, 2026Updated last month
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Apr 29, 2017Updated 9 years ago
- Screen space global illumination for GameMaker☆29Jul 30, 2023Updated 3 years ago
- A variant of Ahash written in C++.☆10Mar 20, 2023Updated 3 years ago
- Ready to use RadixSort and other parallel primitives for OpenGL 4.6☆27Apr 5, 2024Updated 2 years ago
- FidelityFX Super Resolution☆40Sep 13, 2021Updated 5 years ago
- Unity Screen Space Ray Traced Depth of Field☆24Mar 9, 2018Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- GLTF 2.0 Typescript Interface Generator☆25Sep 9, 2021Updated 5 years ago
- The goal of this project is to demonstrate JME 3.0 capabilities on Android.☆12May 11, 2016Updated 10 years ago
- spherical harmonics coefficients sampler & viewer☆20Feb 20, 2017Updated 9 years ago
- Computes normals for triangulated meshes☆18May 20, 2016Updated 10 years ago
- Docker image with Microsoft DirectX shader compiler (dxil and spirv)☆11Dec 4, 2018Updated 7 years ago
- A javascript implementation of yEnc, usable for node, requirejs/AMD, and browsers...☆13Jun 24, 2025Updated last year
- BIM Profiles - Digital Information Exchange Requirements☆11Oct 21, 2020Updated 5 years ago
- Virtual Texturing for three.js☆39Aug 11, 2014Updated 12 years ago
- Java library for conversion of IFC files to CityGML LOD1, LOD2 and LOD3☆10Oct 2, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆38Jan 25, 2018Updated 8 years ago
- Java .Blend - Java API to Read/Write .blend Files☆13Mar 23, 2023Updated 3 years ago
- little test driven handle library in c☆12Mar 1, 2021Updated 5 years ago
- Integration of NRD into a Vulkan application☆20Oct 6, 2026Updated last week
- HLSL parser for .NET☆15Apr 7, 2015Updated 11 years ago
- DLSS Super Resolution and DLSS Frame Generation via Streamline☆34Aug 27, 2025Updated last year
- just a simple cornell box, for quick tests (oriented realtime engine)☆10Feb 6, 2019Updated 7 years ago
- Engine core.☆11Mar 19, 2023Updated 3 years ago
- ☆10Aug 29, 2015Updated 11 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Spatially Hashed Radiance Cache (SHaRC) Library☆145Aug 2, 2026Updated 2 months ago
- Real-time S/PDIF PCM/AC3 capture and playback☆31Dec 21, 2025Updated 9 months ago
- gl3w.h - Single Header File Version☆29May 2, 2016Updated 10 years ago
- Multithreaded framework for managing 'infinite' terrain.☆11Apr 22, 2024Updated 2 years ago
- Deferred Screen Space Directional Occlusion☆91Jul 18, 2011Updated 15 years ago
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- A simple std::vector-style array for C☆12Jul 13, 2018Updated 8 years ago