Behavior as Entities! An HTN game AI planner
☆40Jan 29, 2026Updated last month
Alternatives and similar repositories for bevy_bae
Users that are interested in bevy_bae are comparing it to the libraries listed below
Sorting:
- ☆29Jul 1, 2025Updated 8 months ago
- Microlibrary for adding anchoring to UI☆47Feb 15, 2026Updated 2 weeks ago
- A gamedev console inspired by classic Unix text editors☆49Jan 12, 2026Updated last month
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆57Jul 13, 2025Updated 7 months ago
- ☆18Nov 14, 2022Updated 3 years ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆75Feb 9, 2026Updated 3 weeks ago
- ☆47Jan 3, 2025Updated last year
- A bevy plugin adding edge detection post-processing effect☆28Jan 22, 2025Updated last year
- A Bevy plugin for shaking 2d cameras☆27Jan 22, 2026Updated last month
- Extract Valve VPK (V1 & V2) archives (and create V1 archives).☆26May 14, 2021Updated 4 years ago
- Ergonomic and Correct Utility AI for Bevy Engine☆29Mar 5, 2025Updated last year
- A sprouting integration of the Firewheel audio engine☆116Feb 14, 2026Updated 3 weeks ago
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated 11 months ago
- scaleless music☆38Jul 26, 2021Updated 4 years ago
- Custom RON Assets for Bevy☆38Jul 31, 2022Updated 3 years ago
- Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P☆35Aug 20, 2024Updated last year
- An async-compatible thread-pool written in rust.☆121Feb 1, 2026Updated last month
- A personal application framework☆101Feb 28, 2026Updated last week
- Free to use texture repository, spec, and software organizer☆35Jul 18, 2017Updated 8 years ago
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆40Feb 7, 2026Updated 3 weeks ago
- Goal-oriented Action Planning (GOAP) with Bevy integration☆178Nov 6, 2025Updated 4 months ago
- This repository contains the source code for TCBee, a TCP flow analysis tool recording packet headers and kernel metrics at up to 1.4 Mpp…☆13Feb 10, 2026Updated 3 weeks ago
- Notifications and KVO observers used by the AIM team☆10Dec 17, 2015Updated 10 years ago
- This comprehensive learning resource provides two complete tutorials for mastering Model Context Protocol (MCP) development with Rust. Fr…☆18Dec 1, 2025Updated 3 months ago
- Performant physics-focussed quantum circuit library built in Rust☆16Sep 4, 2025Updated 6 months ago
- Attempt at procedurally generating villages in Minecraft☆43Feb 18, 2025Updated last year
- Metroidvania game in Bevy☆100Jan 22, 2026Updated last month
- ☆23Jan 15, 2026Updated last month
- The slow loris attack, now implemented in Rust!☆12May 9, 2022Updated 3 years ago
- Parser and serializer for the Turtle format☆11Jul 4, 2023Updated 2 years ago
- A suite of audio plugins for use with the RustyDAW project☆11Apr 9, 2025Updated 10 months ago
- Rust mock type implementing io::Read & io::Write☆14Mar 5, 2019Updated 7 years ago
- A tool to add, remove and check for `tracing::instrument` in large projects where it is infeasible to manually add it to thousands of fun…☆14Oct 13, 2023Updated 2 years ago
- DarwinCore Archive viewer with iNaturalist backup functionality☆26Feb 26, 2026Updated last week
- Toy renderer to learn wgpu and computer graphics built with bevy☆11Dec 26, 2025Updated 2 months ago
- Blaze: a VT420 emulator☆30Jan 4, 2026Updated 2 months ago
- A simple little toolkit for quick prototyping and experimenting with web UIs.☆13Feb 26, 2018Updated 8 years ago
- Thunderbird add-on that enhances your inbox by automatically displaying company logos and profile images for senders, making email manage…☆21Feb 8, 2026Updated 3 weeks ago
- Rust crate for auto-discovery of feeds in HTML content☆12Dec 14, 2021Updated 4 years ago