Attempt at procedurally generating villages in Minecraft
☆43Feb 18, 2025Updated last year
Alternatives and similar repositories for frightful_hobgoblin
Users that are interested in frightful_hobgoblin are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Rust crate implementing the Wave Function Collapse algorithm for procedural generation☆13Mar 31, 2023Updated 2 years ago
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 6 months ago
- Converts nodes and their restrictions into a collapsed node state based on the selected algorithm.☆23Sep 24, 2025Updated 6 months ago
- Behavior as Entities! An HTN game AI planner☆42Jan 29, 2026Updated last month
- A bevy plugin adding edge detection post-processing effect☆28Jan 22, 2025Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆23Jun 12, 2025Updated 9 months ago
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆36Jan 13, 2026Updated 2 months ago
- A port of jonls/redshift to Rust☆47Jul 17, 2024Updated last year
- bevy_openai is an event-driven plugin for Bevy that provides convenient access to the OpenAI API.☆12Jan 28, 2024Updated 2 years ago
- A bevy framework for implementing complex RPG stat systems.☆35Mar 8, 2026Updated 2 weeks ago
- A disjoint-sets/union-find implementation that allows for efficient iteration over the elements of a set.☆11Aug 8, 2023Updated 2 years ago
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated 10 months ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆143Jan 30, 2026Updated last month
- A small Bevy project that procedurally generates a 2D pixel art landscape.☆81Feb 18, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Empowering anyone to leverage GPU-acceleration with as little barrier-to-entry as possible☆40Feb 18, 2025Updated last year
- This is a minecraft clone made using the bevy game engine, you can watch the linesteams of it being made here https://www.youtube.com/pla…☆53Dec 1, 2024Updated last year
- Bevy Plugin and Swift Package to provide access to iOS native Gamecenter from inside Bevy☆27Jan 18, 2026Updated 2 months ago
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22Feb 8, 2026Updated last month
- Access tracing logs in your bevy app using vanilla bevy_ui☆23Jan 20, 2026Updated 2 months ago
- ☆70Apr 6, 2025Updated 11 months ago
- ☆15Mar 22, 2024Updated 2 years ago
- A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app.☆13Mar 14, 2026Updated last week
- Automatic Neighbor Proxy, for ARP and NDP☆15Aug 26, 2013Updated 12 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- HoMM meets Majesty, sort of.☆17Mar 22, 2022Updated 4 years ago
- This Rust Roguelike is a Roguelike written in Rust.☆18Nov 13, 2022Updated 3 years ago
- ☆33Mar 18, 2026Updated last week
- Map generator for games.☆44Jul 31, 2024Updated last year
- a commandline colorpicker☆16Mar 7, 2025Updated last year
- A few "fun" examples for the Bevy engine !☆22Nov 7, 2023Updated 2 years ago
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated 2 months ago
- Userp is a Rust user account system inspired by Next Auth, with OAuth, password and email support, a ready-made Axum router with Askama t…☆66Mar 18, 2025Updated last year
- ☆17Aug 12, 2025Updated 7 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Jan 14, 2026Updated 2 months ago
- Fast and efficient Markov Chain implementation, optimized for text generation.☆32Sep 14, 2025Updated 6 months ago
- SDF ray marching in bevy☆27Feb 6, 2026Updated last month
- Node editor for Iced GUI library in rust☆14Aug 19, 2025Updated 7 months ago
- Vertex pulling for bevy☆32Apr 19, 2023Updated 2 years ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆84Mar 4, 2026Updated 3 weeks ago
- ergonomic reactive Bevy UI library powered by FRP signals☆188Feb 11, 2026Updated last month