SpecificProtagonist / frightful_hobgoblin
Attempt at procedurally generating villages in Minecraft
☆38Updated 2 months ago
Alternatives and similar repositories for frightful_hobgoblin:
Users that are interested in frightful_hobgoblin are comparing it to the libraries listed below
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆69Updated last week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆47Updated last month
- Animated GIF / WebP player for Bevy☆21Updated this week
- A rust implementation of https://github.com/runevision/LayerProcGen☆24Updated last week
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆62Updated 4 months ago
- Empowering everyone to build reliable and efficient software, without chains.☆21Updated 3 weeks ago
- Pixel quadtrees and voxel octrees☆53Updated last year
- ☆11Updated last week
- Safe, fully-featured bindings to the Tracy profiler☆24Updated 3 months ago
- A flexible networking crate for Bevy.☆45Updated 4 months ago
- A vdom-free reactive UI lib for the bevy game engine☆58Updated 3 years ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆36Updated 9 months ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆17Updated last week
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆78Updated last week
- Blazingly fast, schema based human-readable serialization crate for the bevy engine.☆27Updated last week
- Automated GUI testing using accesskit☆62Updated last month
- a generated entity component system 🦎☆109Updated 2 months ago
- Unofficial Steam Audio Rust Rewrite☆20Updated 3 months ago
- Use winit like the async runtime you've always wanted☆50Updated 11 months ago
- WIP language server for WGSL that supports naga-oil extensions☆29Updated last year
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observers☆24Updated last week
- A tweening library for Rust☆61Updated 4 months ago
- Sparse Voxel Octree implementation in WGSL ( hence: shady ) with handling and utilities in Rust.☆28Updated 2 weeks ago
- Bevy plugins to keep a bevy app running in the browser despite not being visible☆16Updated this week
- A Linter for bevy code☆52Updated 11 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆86Updated 5 months ago
- A bevy-based 2D map editor.☆49Updated 3 months ago
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆29Updated last month
- Just yet another input plugin for bevy engine☆25Updated 3 years ago
- A bevy 3D text mesh generator for displaying text☆66Updated last year