SpecificProtagonist / frightful_hobgoblin
Attempt at procedurally generating villages in Minecraft
☆37Updated last month
Alternatives and similar repositories for frightful_hobgoblin:
Users that are interested in frightful_hobgoblin are comparing it to the libraries listed below
- Experimental static site generator using Leptos with Bevy ECS as a data layer☆60Updated 3 months ago
- Drop-in replacement for std::time for Wasm in browsers☆71Updated last month
- A flexible networking crate for Bevy.☆45Updated 3 months ago
- Bevy macros - e.g. CSS-like syntax for bevy_ui & simple child spawning☆67Updated 2 weeks ago
- A total rewrite of the now-abandoned Richter Quake engine, splitting it up into Bevy components that can be independently used. Work-in-p…☆69Updated 11 months ago
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflections☆36Updated 7 months ago
- A Linter for bevy code☆50Updated 10 months ago
- Automated GUI testing using accesskit☆58Updated last week
- A rust implementation of https://github.com/runevision/LayerProcGen☆23Updated last week
- Color in Rust.☆74Updated this week
- A simple archiving format, designed for storing assets in compact and secure containers☆53Updated last month
- A bevy-based 2D map editor.☆48Updated last month
- a generated entity component system 🦎☆108Updated last month
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆68Updated 2 weeks ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆49Updated this week
- Type-Safe Graphics Programming with Functional Shaders☆138Updated 2 weeks ago
- Fishy Bomberman game made with Rust and Bevy☆47Updated 2 months ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- The social game server for all your game jams!☆48Updated 3 months ago
- Raytracing in One Weekend in Bevy☆16Updated 6 months ago
- Use winit like the async runtime you've always wanted☆49Updated 9 months ago
- Safe, fully-featured bindings to the Tracy profiler☆25Updated last month
- ☆157Updated this week
- DEPRECATED use egui_ratatui instead☆27Updated 10 months ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆62Updated this week
- A UI navigation algoritm implemented in rust currently targeting the bevy ui library☆100Updated 9 months ago
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆29Updated this week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆45Updated 2 weeks ago
- Batteries included ECS library for rust with entity relations and much more☆84Updated last month
- This Week, in the Bevy Ecosystem☆120Updated last month