QueenOfSquiggles / bevy_htnp
Hierarchical Task Network Planning deeply integrated with bevy, which I use in my games :P
☆33Updated 7 months ago
Alternatives and similar repositories for bevy_htnp:
Users that are interested in bevy_htnp are comparing it to the libraries listed below
- Allows you to use coroutine in Bevy☆65Updated this week
- Editable lookup curve for Bevy☆57Updated 2 weeks ago
- Bevy plugin for limited color palette pixel art games☆67Updated 2 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆61Updated last week
- A Bevy library for executing various actions in a sequence.☆43Updated 2 weeks ago
- ☆45Updated 8 months ago
- Input capture and playback functionality for the Bevy game engine.☆32Updated 4 months ago
- An ability management suite for Bevy.☆69Updated 3 months ago
- Transfom interpolation for fixed timesteps for the Bevy game engine.☆44Updated this week
- A bevy framework for implementing complex RPG stat systems.☆25Updated last month
- Cross-platform ergonomic abstractions for async programming in Bevy.☆76Updated 3 weeks ago
- A convenient on-screen message print macro for bevy.☆40Updated 8 months ago
- ☆67Updated 8 months ago
- Billboard text and texture support for bevy☆99Updated 8 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆87Updated last month
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆68Updated this week
- Ergonomic and Correct Utility AI for Bevy Engine☆26Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆42Updated last week
- Attach Bevy's Handles/Entities statically to Types.☆37Updated 10 months ago
- Data-driven content generation for Bevy☆77Updated 3 months ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆59Updated 3 months ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆82Updated 4 months ago
- A Bevy plugin for easily animating 2D and 3D sprites☆63Updated 3 weeks ago
- Convert glTF extras to Bevy Components using reflection☆59Updated this week
- ☆42Updated 3 months ago
- adds trait queries to the bevy game engine☆109Updated 2 weeks ago
- a networked (p2p), cross-platform physics simulation example using rollback netcode☆31Updated last year
- 📜 A plugin for Bevy that allows you to write some of your game logic in a scripting language.☆97Updated 8 months ago
- Allows using Rust functions in place of Bevy plugins☆27Updated last year
- A 2d lighting crate for bevy.☆41Updated 11 months ago