imalexlee / crack-tracer
Ray tracer using no GPU acceleration to see how far we can push the limits
☆17Updated 8 months ago
Alternatives and similar repositories for crack-tracer:
Users that are interested in crack-tracer are comparing it to the libraries listed below
- Platform game concept made with the Delta engine.☆57Updated 3 years ago
- A low level preprocessor meta programming library.☆27Updated last year
- ConstExpr RayTracer☆45Updated 3 years ago
- Fresh game engine written in C☆52Updated 3 years ago
- Optimizing Brainfuck interpreter in the C preprocessor☆61Updated 2 years ago
- A compiled, statically typed, C-like, data oriented language with a focus on performance and low-level optimization using GPU acceleratio…☆20Updated 4 months ago
- Quantum miniature golf☆30Updated 7 months ago
- Vulkan game engine I'm working on☆15Updated 3 years ago
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆47Updated 3 months ago
- The holy grail of preprocessor metaprogramming : (actually) turing complete macros☆10Updated 3 years ago
- C++23 Game Engine☆33Updated 2 weeks ago
- The entire <math.h> library from scratch.☆14Updated 3 months ago
- A CPU raytracer from scratch in C☆67Updated 3 years ago
- SFML-based flocking simulation program☆13Updated 3 months ago
- 3D software rendering library in C☆47Updated last year
- A performance-portable geodesic ray tracing library.☆25Updated 2 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆62Updated 4 months ago
- A collection of neat C and C++ trivia and oddities.☆31Updated 2 years ago
- Similar to cdecl.org, but with broader support for language features. Static web page which supports file protocol. Parsing and to-prose …☆38Updated 7 months ago
- Bytecode interpreter☆72Updated 3 months ago
- A C++20 2D oriented game engine☆90Updated last year
- Bistra is a domain-specific language designed to generate high-performance kernels (such as GEMMs, convolutions, etc). The program is des…☆6Updated last year
- A voxel game engine using C++23 and modern OpenGL☆11Updated last year
- A simple pathtracer running on the gpu using vulkan (rewrite of my ansi-c-raytracer)☆12Updated last year
- It can grow in size with o(1) complexity without changing its pointer. The memory stays contiguous.☆11Updated 9 months ago
- ☆116Updated 2 weeks ago
- The C++ Iceberg☆55Updated 4 months ago
- ☆62Updated 2 years ago
- A hacky implementation, using bleeding edge features, of the STL☆41Updated 2 years ago
- Better Vulkan Documentation starts here